Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (webtiles) character file. Game seed: 12569731093390126514 107 Magatonman the Shooter (level 4, -1/37 HPs) Began as a Coglin Hunter on June 25, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:18 (966 turns). Magatonman the Shooter(Coglin Hunter) Turns: 966, Time: 00:01:19 Health: -1/37 AC: 6 Str: 12 XL: 4 Next: 86% Magic: 4/4 EV: 11 Int: 6 God: Gold: 46 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Kannika} rCold . . . d - +0 sling {Consuela} rNeg . . . c - +0 leather armour rPois + k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: mighty, lethally poisoned (-1 -> -15), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, dopey 1, poison resistance a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kannika} d - a +0 sling (offhand) {Consuela} Armour c - a +0 leather armour (worn) k - a +0 helmet (worn) Wands o - a wand of quicksilver (2) Scrolls b - a scroll of butterflies e - a scroll of identify {unknown} h - a scroll of fear {unknown} i - 2 scrolls of revelation {unknown} j - a scroll of silence {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of fog {unknown} p - a scroll of vulnerability {unknown} Potions f - a potion of might Skills: + Level 3.7 Fighting + Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) You are dopey. (Int -2) Your system is resistant to poisons. (rPois) Message History The bolt of dispelling energy hits the water moccasin! The water moccasin is severely wounded. The bolt of dispelling energy hits the sleepcap! The sleepcap is moderately damaged. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Unknown command. It was a potion of curing. You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel resistant to poisons. You feel stupid. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 53% to hit) The bolt of dispelling energy hits the water moccasin! You kill the water moccasin! The bolt of dispelling energy hits the sleepcap! The sleepcap is severely damaged. You die... .l## .... ... ########..# #<..@.f#..# ######.#..# #####.#..# #........# #.###.#.## ....... #.####### #. # You could see a sleepcap. Vanquished Creatures A water moccasin (D:5) A hound (D:4) An iguana (D:4) Robin (D:2) An adder (D:4) 3 bats 2 endoplasms (D:4) A giant cockroach (D:2) 6 hobgoblins 2 frilled lizards (D:2) 9 goblins (D:2) 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 248 | D:2 | Noticed Robin 249 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 264 | D:2 | Killed Robin 265 | D:2 | Reached skill level 4 in Ranged Weapons 265 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 298 | D:2 | Found Equiw's Armour Boutique. 502 | D:4 | Reached XP level 4. HP: 30/35 MP: 4/4 944 | D:5 | Entered Level 5 of the Dungeon 954 | D:5 | Noticed a water moccasin 965 | D:5 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 965 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 965 | D:5 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 966 | D:5 | Killed a water moccasin 966 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hangedman_decor_diamond_cutter D:2: wander_river, layout_loops_ring, serial_shops, nicolae_diamond_shop, reono_crystal_passage, uniq_robin D:3: layout_loops_ring, minmay_increasing_density, uniq_sigmund D:4: layout_rooms D:5: layout_basic, mainiacjoe_overflow_concentric_impassable, nicolae_uskayaw_en_pointe, temple_pool_b, nicolae_shop_clearance Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.6 Fighting | 3 | 3.7 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 98 | 38 || 136 Evoke: Wand | | 2 || 2 Use: Potion | | 3 || 3 Armour: Leather armour | 12 | 9 || 21 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 892 | 98 | 37 | 678 | 5 | 198.0 | Dungeon | 990 | 892 | 98 | 37 | 678 | 5 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 530 daAuts D:2: 252 daAuts D:1: 127 daAuts D:3: 56 daAuts D:5: 22 daAuts