Dungeon Crawl Stone Soup version 0.32-a0-1535-gb4869f84db (webtiles) character file. Game seed: 16842405290774410187 49 Magatonman the Shooter (level 3, -1/29 HPs) Began as a Coglin Hunter on June 25, 2024. Slain by an ogre ... wielding a +0 giant spiked club (9 damage) ... on level 4 of the Dungeon. The game lasted 00:00:36 (368 turns). Magatonman the Shooter(Coglin Hunter) Turns: 368, Time: 00:00:37 Health: -1/29 AC: 3 Str: 11 XL: 3 Next: 75% Magic: 3/3 EV: 11 Int: 8 God: Gold: 73 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Aiguo} rCold . . . d - +0 sling {Enheduana} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Aiguo} d - a +0 sling (offhand) {Enheduana} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of enchant armour {unknown} Potions f - 3 potions of mutation {unknown} g - 2 potions of might {unknown} Skills: + Level 3.1 Fighting + Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ogre shouts! The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. Unknown command. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. Unknown command. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. Unknown command. No target in view! No target in view! Unknown command. No target in view! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Fire: a) +2 sling {Aiguo} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. You shoot a sling bullet. The sling bullet completely misses the ogre. A quokka comes into view. The ogre hits you with a +0 giant spiked club! You die... #. #. ###.#########.# #####......@O....r. .......###.#.###.# ##.^....##.# # #.#........# # #......####.### #.#............ #.#.........## #.#.######### #.#.# You could see an ogre and a quokka (wandering). Vanquished Creatures 2 adders A ribbon worm (D:2) 2 bats (D:2) 6 endoplasms 4 hobgoblins 4 kobolds A quokka (D:1) A ball python (D:4) 2 frilled lizards (D:2) A goblin (D:4) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 186 | D:2 | Reached skill level 4 in Ranged Weapons 187 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 229 | D:2 | Found a faded altar of an unknown god. 362 | D:4 | Noticed an ogre 368 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_cross D:2: layout_basic, serial_shops, shop, shapermc_ecumenical_altar_ellora D:3: layout_basic D:4: layout_loops_ring, minmay_temple_entry_junction_2 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.2 Fighting | 3 | 3.1 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 104 Armour: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 379 | 367 | 12 | 0 | 239 | 4 | 94.8 | Dungeon | 379 | 367 | 12 | 0 | 239 | 4 | 94.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 211 daAuts D:1: 91 daAuts D:4: 47 daAuts D:3: 29 daAuts