Dungeon Crawl Stone Soup version 0.32-a0-1574-g3d6ac616a9 (webtiles) character file. Game seed: 5288471525219796831 10 Magatonman the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on June 27, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (373 turns). Magatonman the Conjurer(Gargoyle Conjurer) Turns: 373, Time: 00:01:11 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 20% Magic: 3/5 EV: 10 Int: 18 God: Gold: 47 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm attacks as it pursues you! The endoplasm completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... .##(##.#..#..##.....##........# ...####..#.#........##........# ################....##........# ....................##........# ....................#.>.......# .....................÷.†......# ..............................# ....................##........# ........##>..JJJ@...########### ........##..###.##### ...........###..# .........##....## ............#### ........##### ..$.(..## .......# .....#... You could see 3 endoplasms. Vanquished Creatures 4 hobgoblins A ball python (D:1) 3 bats A frilled lizard (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/5 297 | D:1 | Learned a level 2 spell: Searing Ray 373 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, hellmonk_ecumenical_altar_blasted D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 36 Cast: Magic Dart || 12 Armour: Robe || 40 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 374 | 374 | 0 | 91 | 149 | 2 | 187.0 | Dungeon | 374 | 374 | 0 | 91 | 149 | 2 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 300 daAuts D:2: 74 daAuts