Dungeon Crawl Stone Soup version 0.32-a0-1574-g3d6ac616a9 (webtiles) character file. Game seed: 8873804179664975006 151 Magatonman the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on June 27, 2024. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 5 of the Dungeon. The game lasted 00:02:30 (2766 turns). Magatonman the Conjurer(Deep Elf Conjurer) Turns: 2766, Time: 00:02:30 Health: -4/28 AC: 4 Str: 4 XL: 5 Next: 11% Magic: 7/15 EV: 11 Int: 25 God: Gold: 189 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) p - a +0 pair of boots (worn) Wands h - a wand of charming (13) Scrolls e - a scroll of poison f - 2 scrolls of torment {unknown} g - a scroll of enchant armour {unknown} i - a scroll of enchant weapon k - a scroll of fog {unknown} m - a scroll of revelation {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic c - 4 potions of curing j - a potion of attraction l - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Haunt Necr/Summ 3% N/A 100% 7 Borgnjor's Revivificati Necr 3% N/A 100% 8 Death's Door Necr 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Unknown command. You start resting. Magic restored. Items here: ))) ††. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is almost dead. The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # ##. .... ###.##.#### #.O.....#.. ########@# #.#.# .........# #.#.# ########.#####.#.# ........#...#.#.### #####.#...........# #####.#.#.#.#.# .>...#.#.#.# ########...#.#.#.# #....# #...#.#.#.# You could see an ogre. Vanquished Creatures Ijyb (D:5) 3 gnolls (D:5) 3 adders A white imp (D:5) A dart slug (D:5) 2 ribbon worms (D:2) An orc (D:5) 3 endoplasms (D:1) 5 giant cockroaches 5 hobgoblins 2 jackals (D:1) 2 quokkas A ball python (D:2) 5 bats 4 frilled lizards (D:2) 9 goblins 7 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 32 | D:1 | Found Jinnuv's Armour Shoppe. 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 212 | D:1 | Learned a level 2 spell: Searing Ray 727 | D:1 | Reached skill level 5 in Conjurations 727 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/10 1813 | D:2 | Reached XP level 4. HP: 20/24 MP: 5/12 2306 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2311 | D:3 | Learned a level 4 spell: Fulminant Prism 2362 | D:3 | Found a faded altar of an unknown god. 2374 | D:3 | You fall into a shaft and drop 2 floors! 2374 | D:5 | Entered Level 5 of the Dungeon 2416 | D:5 | Noticed Ijyb 2420 | D:5 | Killed Ijyb 2421 | D:5 | Reached skill level 5 in Spellcasting 2661 | D:5 | Reached XP level 5. HP: 28/28 MP: 7/14 2759 | D:5 | Noticed an ogre 2766 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_ring, serial_shops, shop, roderic_three_in_a_row, minmay_misc_feat_columns D:2: layout_basic, serial_forest, infiniplex_forest_join, infiniplex_forest_straight_3, infiniplex_forest_3_way, infiniplex_forest_lined_2, infiniplex_forest_straight_2, st_stairs_3, minmay_worlds_worst_comb D:3: layout_loops_cross, ebering_ecumenical_altar_webs, minivault_4 D:5: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 15 | || 15 Cast: Magic Dart | 89 | 24 || 113 Searing Ray | 1 | 6 || 7 Use: Scroll | | 5 || 5 Armour: Robe | 14 | 2 || 16 Dodge: Dodged | 20 | 1 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2764 | 2705 | 59 | 584 | 1833 | 4 | 691.0 | Dungeon | 2764 | 2705 | 59 | 584 | 1833 | 4 | 691.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1200 daAuts D:2: 1098 daAuts D:5: 391 daAuts D:3: 73 daAuts