Dungeon Crawl Stone Soup version 0.32-a0-1581-gfdff619988 (webtiles) character file. Game seed: 3182569686359630566 0 Magatonman the Slasher (level 1, 0/16 HPs) Began as a Coglin Gladiator on June 27, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:09 (67 turns). Magatonman the Slasher(Coglin Gladiator) Turns: 67, Time: 00:00:09 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Yume} rCold . . . f - +0 dagger {Rafael} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -12), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Yume} f - a +0 dagger (offhand) {Rafael} Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Magatonman the Coglin Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Found a short sword. You see here a +0 short sword. You open the gate. There is an open gate here. Found 4 stones. A goblin comes into view. It is wielding a +2 dagger of venom. Found an escape hatch in the floor. Found a scroll labelled EVOUZ BUZUBRUP. The goblin shouts! Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of venom (47% to hit) You throw a throwing net. The throwing net barely misses the goblin. Unknown command. You hit the goblin but do no damage. You barely miss the goblin with your +0 long sword. The goblin hits you with a +2 dagger of venom. You are poisoned. The goblin hits you but does no damage. You are lethally poisoned! You hit the goblin but do no damage. You hit the goblin with your +0 dagger. You kill the goblin! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a +2 dagger of venom. Unknown command. You aren't carrying any potions. You die... # ### #.# ##...## ##...########..... #(.>..)@.......... ##.?.##.##.##(... ...#. #.#..# #... # .. #.#.## ##.######## ## #.#.####.......... #.#.#........##### #.#.####..##.# #.#.#..#..##.# # #.......##.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_b, co_window_broadway_b, co_window_paths_c, co_window_corner_b, co_window_4corner_b, glass_columns_a, glass_columns_b, glass_columns_a Action || total ---------------------------++------- Melee: Dagger || 2 Long sword || 2 Throw: Throwing net || 1 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 57 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 57 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts