Dungeon Crawl Stone Soup version 0.32-a0-1581-gfdff619988 (webtiles) character file. Game seed: 12926480469801439173 58 Magatonman the Chiller (level 4, -2/35 HPs) Began as a Coglin Ice Elementalist on June 27, 2024. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1153 turns). Magatonman the Chiller(Coglin Ice Elementalist) Turns: 1153, Time: 00:01:25 Health: -2/35 AC: 4 Str: 8 XL: 4 Next: 2% Magic: 1/6 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . d - +1 whip (elec) {Jinae} rCold . . . e - +0 dagger (speed) {Laslo} rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +1 whip of electrocution (weapon) {Jinae} e - a +0 dagger of speed (offhand) {Laslo} Armour a - a +0 robe (worn) i - a +1 cloak (worn) Scrolls c - a scroll of poison {unknown} f - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of ambrosia {unknown} h - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting + Level 3.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Frozen Ramparts Ice 24% 1d4 16% 3 Ozocubu's Armour Ice 12% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Fugue of the Fallen Necr 1% N/A 56% 3 Anguish Hex/Necr 0% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of fire resistance (lightly wounded) You freeze Terence. Terence is lightly wounded. The frilled lizard hisses angrily. Terence hits you with a +0 mace. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of fire resistance (lightly wounded) You freeze Terence. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of fire resistance (moderately wounded) You freeze Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of fire resistance (heavily wounded) You freeze Terence. Terence is heavily wounded. Terence hits you but does no damage. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of fire resistance (heavily wounded) You freeze Terence! Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #....## #.....# ######.....## ............# ............# ........#...# .......l#...# ########@#...# #...# #@#...# #)#.####.##### #.#..†.#.# #.####.####.#.### #........##.#...# #.####†#.##.###.# #.#.##.....# #.#.######## ## #.#.# #. You could see Terence and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) 3 giant cockroaches 4 goblins (D:1) 3 hobgoblins 4 jackals (D:1) 5 kobolds (D:1) 2 quokkas 3 bats 10 frilled lizards 4 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Coglin Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:1 | Reached skill level 1 in Fighting 157 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 468 | D:1 | Reached XP level 3. HP: 28/28 MP: 5/5 552 | D:1 | Noticed a hellwing 556 | D:1 | Found a faded altar of an unknown god. 1093 | D:2 | Noticed Terence 1126 | D:2 | Reached XP level 4. HP: 34/35 MP: 6/6 1151 | D:2 | HP: 1/35 [Terence/+0 mace (6)] 1153 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, minmay_misc_feat_nine_boxes, wad_floor_pattern_2 D:2: layout_basic, basic_altar, minmay_lizard_king, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.8 Ice Magic | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Punch | 1 | || 1 Whip | 107 | 12 || 119 Dagger | 76 | 12 || 88 Cast: Freeze | 7 | 5 || 12 Stab: Sleeping | 2 | || 2 Armour: Robe | 62 | 9 || 71 Dodge: Dodged | 74 | 7 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1144 | 1111 | 33 | 68 | 738 | 2 | 572.0 | Dungeon | 1144 | 1111 | 33 | 68 | 738 | 2 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 210 daAuts