Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, 14, D:1) a rat skeleton (1, 15, D:1) a +0 short sword 3 stones (12, 0, D:1) a bat skeleton (13, 2, D:1) 4 stones (14, 22, D:1) a ball python skeleton (34, 20, D:1) 6 stones (38, 36, D:1) a +0 hand axe (48, -12, D:1) a +2 dagger of speed 4 stones (48, -6, D:1) a +0 plate armour (49, 5, D:1) a +0 robe (50, -5, D:1) a bat corpse (skeletalised by now) (51, 15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (14, 26, D:2) a +0 leather armour (15, 0, D:2) a ball python corpse (skeletalised by now) (16, 17, D:2) a bat corpse (skeletalised by now) (20, 23, D:2) a +0 short sword (26, 24, D:2) 2 stones (27, 21, D:2) a bat corpse (skeletalised by now) (41, 4, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (43, 22, D:2) the +2 robe of the Distant Future {Harm Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (45, 0, D:2) a +0 robe (45, 2, D:2) an adder corpse (skeletalised by now) (46, 38, D:2) a +0 war axe (47, 30, D:2) a +0 dagger (48, -1, D:2) a +0 dagger (48, 29, D:2) a rat skeleton (53, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 58, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a scroll of revelation (1, -12, D:3) 6 stones (1, -7, D:3) a ball python skeleton (4, -12, D:3) a +0 robe