Magatonman Level 1 of the Dungeon [Shop] Dumuginu's Weapon Boutique the +4 bardiche of Malum Prohibitum {pain, rC+++ Str+4} (1300 gold) Str+4: It affects your strength (+4). rC+++: It renders you almost immune to cold. a +0 falchion (42 gold) a +0 flail (49 gold) a +0 trident (49 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +0 war axe (49 gold) a +0 dagger (28 gold) [Shop] Qeal's Book Boutique a book of Blood (384 gold) a book of Callings (336 gold) a book of Necromancy (408 gold) a book of Debilitation (240 gold) the Book of Glaciation and Soot (456 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Flame Wave Conjuration/Fire 4 c - Fire Storm Conjuration/Fire 9 a book of Party Tricks (264 gold) [Shop] Tegiqaum's Distillery a potion of mutation (104 gold) a potion of enlightenment (65 gold) a potion of haste (130 gold) a potion of resistance (130 gold) a potion of berserk rage (65 gold) a potion of magic (104 gold) a potion of magic (104 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of mutation (104 gold) [Shop] Quub's Magic Scroll Shop a scroll of poison (52 gold) a scroll of enchant weapon (97 gold) 2 scrolls of butterflies (104 gold) a scroll of enchant armour (97 gold) 3 scrolls of torment (370 gold) a scroll of immolation (52 gold) 3 scrolls of enchant weapon (292 gold) [Shop] Wies's Distillery 2 potions of heal wounds (120 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of curing (36 gold) a potion of curing (36 gold) (0, 0, D:1) a bat skeleton (0, 6, D:1) a +0 whip (2, 12, D:1) a +0 robe (3, 2, D:1) a scroll of noise (7, -7, D:1) a ball python skeleton (10, -1, D:1) 6 stones (11, -1, D:1) a +0 leather armour (23, -12, D:1) a +0 dagger a bat corpse (skeletalised by now) (23, -11, D:1) a +0 whip (23, 13, D:1) a +0 leather armour (27, -5, D:1) a +0 whip (28, -5, D:1) a ball python skeleton (31, -12, D:1) 6 stones (34, 3, D:1) a +0 mace (34, 6, D:1) a +0 spear of freezing (38, 6, D:1) a scarf of resistance (39, 17, D:1) a +0 club (41, 7, D:1) a +0 ring mail (41, 12, D:1) a +0 robe (49, -19, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) 2 stones (5, -18, D:2) a hobgoblin skeleton (8, -32, D:2) a scarf of harm (9, 10, D:2) a +0 dagger (12, 2, D:2) a book of Party Tricks (14, -25, D:2) a +0 whip 3 stones a kobold skeleton (20, -30, D:2) a bat skeleton (29, -39, D:2) the +8 plate armour of Pahaggux {rF++ rCorr Int-5} Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (32, -34, D:2) a +0 helmet (32, -1, D:2) 3 stones (39, -34, D:2) a scroll of noise (39, -21, D:2) 6 stones (50, -4, D:2) a bat corpse (skeletalised by now) (51, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (5, -5, D:3) a frilled lizard corpse (8, 26, D:3) a +0 short sword 6 stones a kobold corpse (skeletalised by now) (11, 22, D:3) a +0 robe (14, -17, D:3) 3 boomerangs (25, -14, D:3) a +0 leather armour (25, 37, D:3) a +0 leather armour (28, -16, D:3) a +0 whip (30, -8, D:3) a +0 dagger 4 poisoned darts (38, 9, D:3) a wand of paralysis (4) (42, -16, D:3) a rat corpse (43, -13, D:3) a +0 club a goblin corpse (52, -13, D:3) a quokka corpse (58, -14, D:3) a +0 dagger a +0 robe an orc corpse (60, -16, D:3) a +0 mace a +0 leather armour