Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 16756225816425796665 8 Magatonman the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (297 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 297, Time: 00:00:45 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration Potions b - 2 potions of magic c - a potion of might {unknown} e - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5701 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You take 2 HP, and have [4/13] HP You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [2/13] HP You hit the goblin. You kill the goblin! You start resting. Magic restored. You gain 6 HP, and have [8/13] HP; MP Full (3) Things that are here: a +0 club; a goblin corpse You start resting. HP restored. HP Full. (13) You open the door. A rat comes into view. Found a sling. The rat squeaks loudly. There is an open door here. A rat is nearby! A rat is nearby! You hit the rat but do no damage. The rat bites you. You take 2 HP, and have [11/13] HP The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You gain 6 HP, and have [17/19] HP Magic restored. e - a grey potion HP Full. (19); MP Full (5) You open the door. There is an open door here. You open the door. 2 hobgoblins come into view. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #....# #### #....# ..... ######....########...... .....'....'.....@'..g... .....#†...########.....g .....#....# ..... ######....# .... #..).# ... ###### .. # You could see 2 hobgoblins. Vanquished Creatures 3 ball pythons (D:1) A giant cockroach (D:1) A goblin (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 297 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 12 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 298 | 0 | 85 | 163 | 1 | 298.0 | Dungeon | 298 | 298 | 0 | 85 | 163 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 298 daAuts