Dungeon Crawl Stone Soup version 0.33-a0-7-gfa02dad217 (webtiles) character file. Game seed: 690732575142482764 36 Magatonman the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Aug 24, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (1057 turns). Magatonman the Conjurer(Demonspawn Conjurer) Turns: 1057, Time: 00:00:51 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 19% Magic: 0/7 EV: 11 Int: 20 God: Gold: 61 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . g - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +2 dagger of venom g - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible i - a ring of ice Scrolls f - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of curing {unknown} j - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10944 Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You may rarely emit foul miasma when damaged in melee. Message History You lose 2MP, and have [3/5] MP The searing ray hits the endoplasm! You kill the endoplasm! You lose 1MP, and have [2/5] MP Magic restored. Found a stone staircase leading up. MP Full (5) You now have 61 gold pieces (gained 3). j - 2 fuming cyan potions Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. You lose 1MP, and have [4/5] MP The magic dart hits the gnoll. The gnoll is moderately wounded. You lose 1MP, and have [3/5] MP The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 club. You lose 1MP, and have [2/5] MP The magic dart hits the gnoll. The gnoll is almost dead. You lose 1MP, and have [1/5] MP The magic dart hits the gnoll but does no damage. The gnoll is almost dead. You lose 1MP, and have [0/5] MP You hit the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. HP Full. (24) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##############....###. ###.##.# #......#####. #...#........ #####.####### #.# #.# ## #.# .. #@# .#.## .###.##.#..g... ........)...># .###.##.####.# # ..# #### There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 5 bats (D:1) 4 endoplasms 3 hobgoblins (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed translucent door. 2 | D:1 | Noticed a jelly 230 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 950 | D:2 | Learned a level 2 spell: Searing Ray 1055 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1055 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1057 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 40 Searing Ray || 1 Stab: Sleeping || 2 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1055 | 1053 | 2 | 73 | 842 | 2 | 527.5 | Dungeon | 1055 | 1053 | 2 | 73 | 842 | 2 | 527.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 110 daAuts