Magatonman Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -3, D:1) a ball python skeleton (15, 1, D:1) a +0 dagger a kobold skeleton (17, 22, D:1) a +0 robe (21, 14, D:1) 4 stones (22, 22, D:1) a hobgoblin skeleton (25, 29, D:1) a +0 club a goblin skeleton (25, 34, D:1) 6 darts of disjunction (36, 29, D:1) a rat corpse (skeletalised by now) (37, -4, D:1) a +0 leather armour (39, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ecudghao's Weapon Shoppe a +4 whip of venom (250 gold) 4 stones (4 gold) a +0 dagger (20 gold) a +1 vampiric whip (145 gold) a +0 dagger (20 gold) a +1 battleaxe of freezing (187 gold) a +0 hand axe (30 gold) a +2 great sword of holy wrath (237 gold) (0, 0, D:2) a +0 club (0, 14, D:2) a hobgoblin corpse (skeletalised by now) (3, 4, D:2) a +0 sling (14, 11, D:2) 7 stones (14, 13, D:2) a hobgoblin skeleton (14, 41, D:2) a +0 club (17, 14, D:2) a frilled lizard skeleton (18, 7, D:2) 4 stones (20, 25, D:2) 7 stones (20, 39, D:2) a hobgoblin corpse (skeletalised by now) (21, 6, D:2) a +1 scale mail of cold resistance (24, 24, D:2) 4 stones (24, 38, D:2) 3 stones (26, 33, D:2) a +0 short sword (30, 43, D:2) a +0 robe (32, 27, D:2) a jackal skeleton (41, 4, D:2) 5 poisoned darts (44, 7, D:2) 5 stones Level 3 of the Dungeon [Shop] Biosh's Weapon Shoppe a +0 war axe (49 gold) 3 large rocks (63 gold) a +0 sling of electrocution (79 gold) a +0 club (14 gold) the +1 hand axe of the Hierophant {flame, *Slow rPois rN+ Int+3} (371 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the +0 triple crossbow "Urall" {flame, ^Drain rF+++ Int-2 SInv} (761 gold) ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. a +0 war axe (49 gold) (0, 0, D:3) a +0 club (0, 11, D:3) a +0 war axe (15, -19, D:3) a hobgoblin skeleton (20, -8, D:3) a +0 ring mail an orc corpse (35, -21, D:3) a +0 dagger an orc skeleton (36, -19, D:3) a +0 dagger a +0 robe a +0 short sword a +0 scale mail an orc skeleton (37, -18, D:3) a +0 hand axe an orc corpse (skeletalised by now) (37, 11, D:3) a +0 long sword (48, -1, D:3) a +2 dagger of electrocution a +0 leather armour (56, -40, D:3) a bat corpse (skeletalised by now)