Magatonman

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
  3 stones
(4, 0, D:1)
  a ball python corpse (skeletalised by now)
(6, 2, D:1)
  5 javelins
(6, 15, D:1)
  a +0 whip
(14, -3, D:1)
  a +0 whip
(21, -21, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(21, 9, D:1)
  a ball python corpse (skeletalised by now)
(29, 6, D:1)
  a bat corpse (skeletalised by now)
(30, -15, D:1)
  a +0 scale mail
(32, 9, D:1)
  a ball python corpse (skeletalised by now)
(33, 6, D:1)
  a hobgoblin corpse (skeletalised by now)
(33, 8, D:1)
  a hobgoblin corpse (skeletalised by now)
(33, 12, D:1)
  7 stones
(35, 9, D:1)
  a hobgoblin corpse (skeletalised by now)
(38, -11, D:1)
  a jackal skeleton
(40, -11, D:1)
  a jackal skeleton
(42, -18, D:1)
  a +5 ring of evasion
(45, -11, D:1)
  a +0 dagger

Level 2 of the Dungeon
[Shop] Topti's General Store
  a +3 vampiric rapier (406 gold)
  a manual of Fire Magic (1120 gold)
  a scroll of revelation (105 gold)
  a +0 phantom mirror (560 gold)
  a potion of mutation (unknown) (112 gold)
  a +0 leather armour (28 gold)
  a +0 leather armour (28 gold)
  a potion of might (unknown) (56 gold)
(0, 0, D:2)
  a +0 sling
(5, -16, D:2)
  2 stones
(7, -9, D:2)
  6 stones
(8, -4, D:2)
  a +0 dagger
  2 stones
(9, -29, D:2)
  a bat skeleton
(9, -5, D:2)
  a hobgoblin skeleton
(13, -45, D:2)
  a +0 club
  a goblin corpse (skeletalised by now)
(13, -15, D:2)
  a +0 robe
(20, -22, D:2)
  3 stones
  a rat corpse (skeletalised by now)
(25, -25, D:2)
  a ball python skeleton
(26, -23, D:2)
  a hobgoblin skeleton
(30, -29, D:2)
  a staff of earth
(32, -45, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(42, -20, D:2)
  a hobgoblin skeleton
(43, -31, D:2)
  a +0 club
  a goblin skeleton

Level 3 of the Dungeon
[Shop] Ysups's Distillery
  a potion of might (unknown) (44 gold)
  a potion of curing (33 gold)
  2 potions of curing (66 gold)
  a potion of magic (unknown) (88 gold)
  2 potions of berserk rage (unknown) (110 gold)
  a potion of curing (33 gold)
(0, 2, D:3)
  a +0 robe
(3, -48, D:3)
  a +0 leather armour
(6, -2, D:3)
  5 stones
(7, -45, D:3)
  a +0 club
(12, -34, D:3)
  a +0 sling
(14, -20, D:3)
  a +0 dagger
(16, -45, D:3)
  a +0 dagger
  a +0 leather armour
(16, -44, D:3)
  a +0 dagger
  a +0 leather armour
  an orc skeleton
(16, -42, D:3)
  a +0 mace
(18, -45, D:3)
  9 stones
(19, -45, D:3)
  a +0 club
  a +0 leather armour
  an orc skeleton
(23, -12, D:3)
  a +0 dagger
(26, -21, D:3)
  a +0 short sword
(38, -53, D:3)
  a jackal corpse (skeletalised by now)
(41, -32, D:3)
  3 potions of moonshine
(43, -43, D:3)
  a +0 hand axe
(44, -31, D:3)
  a bat corpse (skeletalised by now)
(50, -54, D:3)
  the +11 mace of Eternal Vigilance {heavy, ^Contam rElec rF++ Str+2}
    ^Contam:    It causes magical contamination when unequipped.
    rElec:      It insulates you from electricity.
    rF++:       It greatly protects you from fire.
    Str+2:      It affects your strength (+2).
(58, -42, D:3)
  4 stones

Level 4 of the Dungeon
(0, 4, D:4)
  11 gold pieces
(7, 3, D:4)
  a wand of acid (12)