Dungeon Crawl Stone Soup version 0.33-a0-1169-gcefcf6c28b (webtiles) character file. Game seed: 10929662744626975443 11 Magatonman the Conjurer (level 2, -2/16 HPs) Began as a Deep Elf Conjurer on Mar 30, 2025. Slain by Terence ... wielding a +2 heavy mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (805 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 805, Time: 00:00:22 Health: -2/16 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 1/8 EV: 11 Int: 22 God: Gold: 53 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - 2 potions of haste {unknown} Skills: + Level 0.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 1% N/A 75% 4 Cause Fear Hex 1% N/A 75% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11194 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You lose 1MP, and have [5/8] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy mace and wearing a +0 chain mail (moderately wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits the dart slug. The dart slug is heavily wounded. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) You lose 1MP, and have [4/8] MP The searing ray hits the dart slug! You kill the dart slug! The searing ray hits Terence. Terence is severely wounded. Terence screams, "I'm retired! Go away!" A hobgoblin comes into view. You lose 1MP, and have [3/8] MP The searing ray hits Terence. Terence is almost dead. You lose 1MP, and have [2/8] MP The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +2 heavy mace! Ouch! That really hurt! You take 11 HP, and have [5/16] HP !!!!! HP Warning !!!!! You lose 1MP, and have [1/8] MP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +2 heavy mace! You die... Terence says, "Finally, peace and quiet." ######..# #@....... #@####..# ... #..## #.g# #..# #..# #..# You could see Terence and a hobgoblin. Vanquished Creatures A dart slug (D:2) A bat (D:1) 4 goblins (D:1) A kobold (D:1) A quokka (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 493 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 496 | D:1 | Learned a level 2 spell: Searing Ray 796 | D:2 | Noticed Terence 805 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_loops_ring, grunt_ministairs_8, minmay_misc_feat_hallway, minmay_misc_feat_tower, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 804 | 778 | 26 | 0 | 728 | 2 | 402.0 | Dungeon | 804 | 778 | 26 | 0 | 728 | 2 | 402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 796 daAuts D:2: 8 daAuts