Magatonman

Level 1 of the Dungeon
(5, 23, D:1)
  a +0 long sword
(8, 6, D:1)
  a ball python corpse (skeletalised by now)
(10, 31, D:1)
  a +0 hand axe
(13, 12, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(13, 22, D:1)
  a +0 dagger
(13, 26, D:1)
  a frilled lizard corpse (skeletalised by now)
(14, 29, D:1)
  a +0 robe
(16, 27, D:1)
  a +0 mace
(18, 28, D:1)
  a rat corpse (skeletalised by now)
(21, 11, D:1)
  5 stones
(25, 26, D:1)
  a +0 helmet
(28, 23, D:1)
  a +0 robe
(30, 6, D:1)
  a +0 mace
(40, 25, D:1)
  a rat corpse (skeletalised by now)
(50, 18, D:1)
  a frilled lizard corpse (skeletalised by now)
(61, 28, D:1)
  a jackal corpse (skeletalised by now)

Level 2 of the Dungeon
(1, 20, D:2)
  6 atropa-tipped darts
(6, 19, D:2)
  a +0 spear
(7, 19, D:2)
  a quokka skeleton
(7, 22, D:2)
  a +0 ring mail
  an adder skeleton
(9, 24, D:2)
  5 stones
(9, 26, D:2)
  a bat skeleton
(11, 16, D:2)
  the +4 ring mail of Impermeability {rElec rC+ Int-5 Dex+3}
    rElec:      It insulates you from electricity.
    rC+:        It protects you from cold.
    Int-5:      It affects your intelligence (-5).
    Dex+3:      It affects your dexterity (+3).
(17, 0, D:2)
  a +0 whip
(20, 2, D:2)
  a +0 short sword
  4 stones
(22, 0, D:2)
  a +0 war axe
  5 stones
(28, 13, D:2)
  a +0 club
(37, -3, D:2)
  a ball python corpse (skeletalised by now)
(38, 24, D:2)
  a +0 leather armour
(43, -3, D:2)
  a +0 dagger
(45, -3, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)

Level 3 of the Dungeon
(0, 0, D:3)
  7 stones
(23, -20, D:3)
  a +0 kite shield of protection
(27, -16, D:3)
  3 boomerangs
(31, 5, D:3)
  a +0 robe
(35, -21, D:3)
  6 atropa-tipped darts
(35, -15, D:3)
  a +0 hand axe
  3 boomerangs
  a +0 leather armour
  an orc skeleton
(37, 1, D:3)
  a +0 scythe
  a +0 robe
(38, 11, D:3)
  a +0 hand axe
(41, -18, D:3)
  a bat skeleton
(44, -10, D:3)
  a +0 club
  a +0 hand axe
  a +2 flail of holy wrath
(45, -9, D:3)
  a bat skeleton
(47, 6, D:3)
  7 stones

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 short sword
  a +0 leather armour
(2, 0, D:4)
  a +0 hand axe
  an orc corpse (skeletalised by now)
(2, 2, D:4)
  a +0 whip
(2, 3, D:4)
  a potion of lignification
(3, -1, D:4)
  a +0 hand axe
(13, -16, D:4)
  a potion of curing
(17, 10, D:4)
  a +0 ring mail

the Necropolis
(0, 0, Necropolis)
  a scroll of identify
(0, 1, Necropolis)
  11 gold pieces
(1, -1, Necropolis)
  a +0 scimitar of electrocution
  (unseen)
(2, -2, Necropolis)
  a scroll of amnesia
(3, -2, Necropolis)
  the +0 pair of gloves "Qawn" {Fly rPois rC+ Stlth+}
    Fly:        It grants you flight.
    rPois:      It protects you from poison.
    rC+:        It protects you from cold.
    Stlth+:     It makes you more stealthy.
  (unseen)
(6, 7, Necropolis)
  a scroll of identify
(7, 7, Necropolis)
  23 gold pieces
(8, 6, Necropolis)
  10 gold pieces
(9, 4, Necropolis)
  5 stones
(9, 5, Necropolis)
  a +0 sling
(14, 27, Necropolis)
  a +0 cloak
(31, 4, Necropolis)
  a book of Geomancy
(32, 7, Necropolis)
  a +0 sling
  a -2 mace
(35, -3, Necropolis)
  a +1 war axe of freezing
  (unseen)
(37, 3, Necropolis)
  68 gold pieces
(38, 8, Necropolis)
  a +0 dagger of electrocution
  (unseen)
(42, 1, Necropolis)
  a +2 long sword of flaming
  (unseen)