Magatonman Level 1 of the Dungeon (5, -21, D:1) a jackal corpse (skeletalised by now) (6, 4, D:1) a ball python corpse (skeletalised by now) (8, -26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -32, D:1) a bat corpse (skeletalised by now) (30, 10, D:1) a +0 short sword (31, 8, D:1) a +0 short sword (38, 2, D:1) a +0 club (41, 3, D:1) a bat corpse (skeletalised by now) (48, -6, D:1) a quokka skeleton (48, -4, D:1) 6 poisoned darts (53, 10, D:1) a +2 dagger of venom (55, 11, D:1) a bat corpse (skeletalised by now) (61, -15, D:1) a +0 robe Level 2 of the Dungeon (4, 7, D:2) a jackal skeleton (11, 25, D:2) a rat skeleton (17, 6, D:2) 2 poisoned darts (17, 48, D:2) 5 stones a +0 short sword a kobold skeleton (17, 51, D:2) a jackal skeleton a jackal skeleton (25, -1, D:2) an adder corpse (skeletalised by now) (31, 11, D:2) a +0 short sword (33, 8, D:2) a +0 club (35, 40, D:2) a +0 leather armour (37, 49, D:2) the +2 bardiche "Mymo" {venom, rF+ Str+6 Dex-5} rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). (39, 41, D:2) a +0 dagger (52, 17, D:2) a +0 dagger Level 3 of the Dungeon (2, -12, D:3) a +0 club (4, -1, D:3) an adder corpse (skeletalised by now) (5, 1, D:3) the +5 hand axe "Ynoir" {flame, rElec rPois Str+5 Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). (6, 15, D:3) a frilled lizard corpse (skeletalised by now) (12, -7, D:3) 5 stones (13, 6, D:3) a +0 robe (14, -15, D:3) a +0 short sword a +0 chain mail (15, -18, D:3) a +0 whip a kobold skeleton (15, -15, D:3) a +0 hand axe (16, 9, D:3) a ball python skeleton (25, 0, D:3) a +0 club (27, -5, D:3) a +0 dagger 5 poisoned darts (28, -7, D:3) a +0 whip (29, -20, D:3) a +0 club (29, 4, D:3) a +1 mace of draining (35, 4, D:3) a +0 club (36, -27, D:3) an adder corpse (skeletalised by now) (36, -26, D:3) a +0 whip (38, -27, D:3) a +0 sling (43, -8, D:3) an iguana skeleton (44, -27, D:3) a +0 whip a +0 leather armour (44, -26, D:3) a +3 dagger of draining a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (5, 7, D:4) an inkwell talisman (17, 10, D:4) a +0 club a goblin corpse (18, 10, D:4) a +0 club a gnoll corpse (19, -3, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (20, 8, D:4) a +0 club a gnoll corpse (26, -9, D:4) a +0 whip (26, 18, D:4) a +0 pair of gloves (27, 0, D:4) a +0 trident (32, 4, D:4) 2 poisoned darts (34, 1, D:4) a +0 hand axe (34, 2, D:4) a +0 dagger a +0 robe a +0 short sword a stone an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 8, D:4) a +0 mace (50, -36, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (60, -5, D:4) a staff of alchemy