Dungeon Crawl Stone Soup version 0.33-a0-1406-gd7f1c8f71e (webtiles) character file. Game seed: 9422099703450008345 42 Magatonman the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Apr 16, 2025. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:40 (1823 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1823, Time: 00:00:41 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 4/10 EV: 11 Int: 24 God: Gold: 109 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . m - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons m - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls d - a scroll of blinking {unknown} g - 2 scrolls of enchant armour {unknown} h - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} j - a scroll of fog {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of attraction {unknown} k - a potion of lignification {unknown} l - a potion of resistance {unknown} n - a potion of curing {unknown} Skills: + Level 0.9 Fighting + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16180 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the ball python. You kill the ball python! Ijyb shouts! Ijyb screams, "Time for continue experiment!" You lose 1MP, and have [9/10] MP Ijyb is nearby! The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. Ijyb is nearby! You take 4 HP, and have [16/20] HP; You lose 1MP, and have [8/10] MP You escape the roots' grasp. Found a stone staircase leading up. Ijyb hits you with a +0 dagger. You take 2 HP, and have [14/20] HP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +2 leather armour of positive energy and carrying a wand of roots (74% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. You take 4 HP, and have [10/20] HP; You lose 2MP, and have [6/10] MP The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You take 3 HP, and have [7/20] HP The searing ray hits Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [6/20] HP; You lose 1MP, and have [5/10] MP The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ############# #......<....# #.#########.# #.# .# #.# #.## #######.########...### ..............#...>..< .........####..g...... ..#####..# ##@.....# #..# #.#...## #(.# #.##.## #... ... .# ##.# .## # #.# #. #. #. You could see Ijyb. Vanquished Creatures An adder (D:2) 2 dart slugs 3 ribbon worms 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins A quokka (D:1) 3 ball pythons 3 bats (D:2) 4 frilled lizards 3 goblins 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 349 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 899 | D:2 | Found a faded altar of an unknown god. 1142 | D:2 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/9 1816 | D:3 | Noticed Ijyb 1823 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_end_3, infiniplex_forest_split, infiniplex_forest_lined_room_2, infiniplex_forest_fountain, infiniplex_forest_corner_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3 D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_pond_d, hellmonk_ecumenical_altar_run_dry D:3: layout_loops_ring, mainiacjoe_overflow_brackets, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.9 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1818 | 1724 | 94 | 0 | 1581 | 3 | 606.0 | Dungeon | 1818 | 1724 | 94 | 0 | 1581 | 3 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 884 daAuts D:3: 41 daAuts