Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 11167560268325090199 38 Magatonman the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Slain by Terence ... wielding a +2 heavy flail (21 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (1600 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 1600, Time: 00:00:38 Health: -3/20 AC: 3 Str: 4 XL: 3 Next: 25% Magic: 1/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Missiles g - 2 throwing nets Armour a - a +0 robe (worn) k - a +0 cloak (worn) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Confusing Touch Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dispel Undead Necr 4% 3d7 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10400 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy flail and wearing a +0 scale mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you but does no damage. You lose 2MP, and have [6/10] MP The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence. Terence is moderately wounded. Terence screams, "Get out, before I make you get out!" Terence hits you with a +2 heavy flail. You take 3 HP, and have [17/20] HP; You lose 1MP, and have [5/10] MP The searing ray hits Terence! Terence is heavily wounded. You finish channelling your searing ray. Terence closely misses you. You lose 1MP, and have [4/10] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy flail and wearing a +0 scale mail (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) You lose 2MP, and have [2/10] MP The searing ray misses Terence. Terence screams, "Your supposed skill won't protect you!" Terence closely misses you. The searing ray misses Terence. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +2 heavy flail!! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #######.#. #......... #. .####..#. . . ##..... .#.# #.....# ....# ##...## #...## ##.## ###.....# #.# #@@$....# #.# #.#.....# ##'## #.# ...## ##...## #.###### ##.....# #.##.## ##.....<. #.#...####........ #........'........ #.#...####........ #.##.## ##....... You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 5 hobgoblins 3 ball pythons (D:1) 4 bats 5 endoplasms 3 frilled lizards (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 6 kobolds A quokka (D:1) 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 177 | D:1 | Learned a level 2 spell: Searing Ray 731 | D:1 | Reached skill level 1 in Fighting 1001 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1294 | D:2 | Found Xavo's Antique Weapon Shoppe. 1591 | D:2 | Noticed Terence 1600 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, reono_crystal_passage D:2: layout_loops_corners, serial_shops, nicolae_shop_tiny_real_fake_doors, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1598 | 1583 | 15 | 0 | 1436 | 2 | 799.0 | Dungeon | 1598 | 1583 | 15 | 0 | 1436 | 2 | 799.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 995 daAuts D:2: 603 daAuts