Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 7583918598128879441 10 Magatonman the Ducker (level 2, 0/24 HPs) Began as a Merfolk Monk on Apr 26, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (149 turns). Magatonman the Ducker (Merfolk Monk) Turns: 149, Time: 00:00:46 Health: 0/24 AC: 5 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 11 Int: 9 God: Gold: 23 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe d - an orb of light (worn) e - a +0 ring mail (worn) Potions c - a potion of ambrosia Skills: + Level 3.5 Fighting + Level 3.5 Long Blades + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5848 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat but do no damage. The endoplasm freezes you. You are frozen. The rat closely misses you. You barely miss the rat. The endoplasm freezes you. You are frozen. The rat twitches its whiskers. The rat barely misses you. You take 5 HP, and have [10/24] HP !!!!! HP Warning !!!!! You hit the rat. The rat is heavily wounded. The endoplasm freezes you. You are frozen. The rat bites you but does no damage. You take 2 HP, and have [8/24] HP Number of times to repeat, then command key: You must enter the number of times for the command to repeat. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat barely misses you. You take 5 HP, and have [3/24] HP !!!!! HP Warning !!!!! You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... #....################ ##.#.)..............# #.......##...##...<# ##.................# #..################ #........# #..#..#..# ##........ #@#...#.. ###J#...# # #..r# .... #.......##. .........# #............ #........#.## #..........# #........### You could see an endoplasm and a rat. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 133 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 149 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic Action || total ---------------------------++------- Melee: Falchion || 24 Armour: Robe || 7 Ring mail || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 82 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 82 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts