Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, -6, D:1) a +0 club (7, -8, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -5, D:1) a +0 flail (10, 12, D:1) a quokka corpse (skeletalised by now) (14, -9, D:1) 5 poisoned darts (20, 0, D:1) a +0 dagger (20, 12, D:1) a bat corpse (skeletalised by now) (21, -2, D:1) a quokka corpse (23, -15, D:1) a +0 hand axe (24, -19, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Ycwut's Book Boutique a book of Displacement (220 gold) a book of Frost (200 gold) a book of Scorching (300 gold) a book of Air (220 gold) a book of Spontaneous Combustion (500 gold) Sif Muna's Fundamentals of the Power of Words (180 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Scorch Fire 2 c - Sublimation of Blood Necromancy 2 a book of Cantrips (160 gold) a Grand Grimoire (340 gold) (0, 0, D:2) a giant cockroach corpse (1, 5, D:2) the scarab talisman of Boredom {Harm rC+ Str+5 Stlth-} [scarab talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. (1, 6, D:2) 3 gold pieces (7, -8, D:2) a bat corpse (12, 2, D:2) a +0 long sword (25, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour