Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (5, -8, D:1) a ball python skeleton (8, 1, D:1) a +0 hand axe (8, 8, D:1) a +0 short sword a +0 club 3 stones a kobold skeleton (14, -3, D:1) a +0 rapier (18, -2, D:1) 5 boomerangs (22, 20, D:1) a ball python skeleton (22, 21, D:1) a +0 flail a gnoll skeleton (26, 21, D:1) a +0 club a goblin skeleton (31, -1, D:1) a +0 mace (39, -4, D:1) a +0 rapier (39, 23, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Qesali's Book Boutique a book of Movement (320 gold) a book of Storms (260 gold) a book of Displacement (220 gold) a book of the Fortress (380 gold) a book of Displacement (220 gold) a book of Frost (200 gold) My Sojourn through Swampland (240 gold) (0, 0, D:2) a +0 war axe (0, 11, D:2) a +0 dagger a goblin skeleton (3, 14, D:2) a +0 club (6, -1, D:2) a +0 robe (24, 40, D:2) 4 poisoned darts (25, 9, D:2) a +0 spear (27, -3, D:2) a +0 pair of boots (34, 20, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (36, 5, D:2) a +0 whip (39, 11, D:2) a +0 spear (47, 17, D:2) 5 boomerangs (49, 5, D:2) a +0 dagger (49, 7, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Obitem's Jewellery Emporium a ring of positive energy (unknown) (240 gold) a rimehorn talisman (300 gold) a ring of protection from cold (unknown) (300 gold) a ring of poison resistance (unknown) (240 gold) the ring "Cammus" {rElec rPois rC+ rCorr MP+9} (812 gold) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). a +6 ring of intelligence (unknown) (432 gold) (9, 3, D:3) a quokka corpse (21, 1, D:3) a bat corpse (29, 8, D:3) a +0 ring mail a +0 club (33, 7, D:3) a potion of moonshine