Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (8, -9, D:1) a +0 whip (10, -8, D:1) a ball python skeleton (11, -8, D:1) a +0 dagger a ball python skeleton (11, 3, D:1) 6 stones (12, -5, D:1) a +0 whip a +0 whip a kobold corpse (12, -4, D:1) an adder corpse (12, -3, D:1) a +0 short sword 4 stones a kobold corpse (12, -2, D:1) an adder skeleton (14, -31, D:1) a +0 club (14, 0, D:1) a hobgoblin skeleton (28, -6, D:1) a staff of air (30, -32, D:1) a rat corpse (skeletalised by now) (37, -13, D:1) a +0 robe (38, -11, D:1) a ball python skeleton (40, -11, D:1) a rat skeleton (46, -18, D:1) a +0 dagger 3 stones (60, 3, D:1) a +0 robe (61, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 potions of might (3, 17, D:2) a +0 short sword (4, 7, D:2) 2 potions of heal wounds (4, 8, D:2) a +0 whip (6, 1, D:2) a +0 whip (6, 7, D:2) a +0 spear (13, 4, D:2) 6 stones (13, 7, D:2) a +0 dagger (23, -5, D:2) a +0 hammer (25, 38, D:2) a +0 mace (28, 24, D:2) a jackal corpse (skeletalised by now) (30, 13, D:2) a +0 short sword 4 stones (33, 17, D:2) a +0 dagger (36, 0, D:2) a bat corpse (skeletalised by now) (37, 15, D:2) a +0 long sword (42, 26, D:2) a +2 pair of boots