Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 8311164292589910933 21 Magatonman the Conjurer (level 2, -2/16 HPs) Began as a Deep Elf Conjurer on May 5, 2025. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (671 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 671, Time: 00:00:34 Health: -2/16 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 3/8 EV: 11 Int: 22 God: Gold: 94 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity Scrolls c - a scroll of revelation {unknown} d - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 2.8 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11327 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence bares his teeth. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 Magic restored. You finish memorising. Spell assigned to 'b'. MP 회복. (8) You climb downwards. Level annotation: Terence Terence hits you with a +0 falchion. Terence hits you with a +0 falchion! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. HP 손실: 13 HP, 현재 HP: [3/16] HP !!!!! 뒤지기 6.974892초 전 !!!!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. MP 손실: 2MP, 현재 MP: [6/8] MP The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. MP 손실: 1MP, 현재 MP: [5/8] MP The searing ray hits Terence. Terence is moderately wounded. Terence misses you. MP 손실: 1MP, 현재 MP: [4/8] MP The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ~♣♣♣♣♣♣## .# ~.~P~P..## .# .~~~.~...# .# ~~P♣~~~#.## .# ♣♣♣♣#..###.## ♣..##..>...# ##.......#...# ♣##....#### #.# #...@.....## .. #.#.@......## . #.#.........# # #.........# #.......>... #..<.)(..†.. #............ .....#.##)..### ###....# ..## You could see Terence. Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A ball python (D:1) 5 bats (D:1) 6 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magatonman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 652 | D:2 | Noticed Terence 666 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, minmay_misc_feat_pillars, minmay_octomino_e4 D:2: layout_rooms, serial_bayou_crossing, minmay_cupped, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 47 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 4