Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club 2 stones a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 22, D:1) a +0 robe a +0 chain mail (12, 1, D:1) 8 stones (16, 6, D:1) a ball python corpse (skeletalised by now) (17, 7, D:1) a ball python corpse (skeletalised by now) (23, -8, D:1) a frilled lizard skeleton (28, 0, D:1) a +0 dagger (28, 30, D:1) a hobgoblin corpse (skeletalised by now) (32, 8, D:1) a quill talisman (38, -18, D:1) a quokka corpse (skeletalised by now) (38, -15, D:1) a frilled lizard corpse (skeletalised by now) (38, 7, D:1) a scarab talisman (38, 14, D:1) a +0 dagger (41, 25, D:1) 5 stones (45, 11, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (47, -3, D:1) a +0 leather armour (52, 22, D:1) a +0 club a gnoll corpse (skeletalised by now) (56, 11, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (60, 0, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) an adder corpse (17, -6, D:2) the +4 trident of Mana {flame, rF+ Will- Dex+3 SInv} rF+: It protects you from fire. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (22, 0, D:2) a bat corpse (25, 0, D:2) a +0 robe (33, 19, D:2) 6 stones (38, -4, D:2) a +0 dagger