Magatonman Level 1 of the Dungeon (9, 1, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 1, D:1) a jackal skeleton (11, 1, D:1) a +0 club (18, 4, D:1) a bat corpse (skeletalised by now) (20, -33, D:1) a +0 sling (23, 5, D:1) a quokka skeleton (35, -16, D:1) a bat corpse (skeletalised by now) (35, 5, D:1) a bat corpse (skeletalised by now) (41, -30, D:1) a +0 leather armour (41, -24, D:1) a +0 whip a kobold skeleton (42, -22, D:1) a ball python skeleton (42, -12, D:1) a +0 robe (43, -28, D:1) a +0 robe (47, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -3, D:1) 8 stones Level 2 of the Dungeon (4, 37, D:2) a rat corpse (skeletalised by now) (5, 31, D:2) a +0 club a +0 robe (5, 37, D:2) a frilled lizard corpse (skeletalised by now) (7, 30, D:2) a quokka corpse (skeletalised by now) (9, 16, D:2) a +0 ring mail (10, 33, D:2) a quokka corpse (skeletalised by now) (11, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 3, D:2) 3 flux baubles (14, 9, D:2) a +0 dagger a kobold skeleton (16, 35, D:2) a howler monkey corpse (skeletalised by now) (20, 19, D:2) an adder skeleton (20, 21, D:2) a +0 short sword (21, 19, D:2) an adder skeleton (33, 14, D:2) a quokka skeleton (44, 2, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wemuh's Jewellery Shop a ring of poison resistance (unknown) (220 gold) a ring of fire (unknown) (275 gold) a ring of protection from fire (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) a ring of resist corrosion (220 gold) the amulet "Nayxeryg" {Regen+ SInv} (453 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a rimehorn talisman (275 gold) a ring of magical power (unknown) (220 gold) a ring of see invisible (165 gold) an amulet of the acrobat (unknown) (330 gold) (4, 1, D:3) 4 stones (15, 10, D:3) a jackal skeleton (15, 12, D:3) a jackal skeleton a jackal skeleton (16, 2, D:3) a +0 quarterstaff (23, 30, D:3) a +0 scale mail (29, 28, D:3) 7 stones (30, 1, D:3) an adder skeleton (40, -13, D:3) a +0 flail (43, 28, D:3) a +0 dagger Level 4 of the Dungeon (2, -8, D:4) 3 stones (2, 1, D:4) a staff of conjuration (7, 8, D:4) a quokka skeleton (7, 9, D:4) a +0 club a gnoll skeleton (7, 10, D:4) a +0 spear (8, 9, D:4) a +0 whip (9, 9, D:4) a +0 club (19, 5, D:4) a +0 whip a +0 ring mail (23, 20, D:4) a +0 dagger an orc skeleton (25, 5, D:4) an adder skeleton (26, 29, D:4) a +0 whip a +0 mace a +0 club a +0 mace an orc skeleton an orc skeleton an orc skeleton an orc skeleton a hound skeleton (33, 27, D:4) the +2 leather armour of Hedging {rElec rPois rN+ Str+5} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). (35, -3, D:4) a +0 hammer (36, 19, D:4) a ring of see invisible (36, 20, D:4) a quokka skeleton (43, 8, D:4) a +0 leather armour (45, 21, D:4) a +0 trident (46, 14, D:4) a +0 short sword (51, 13, D:4) a scroll of revelation (53, 8, D:4) a jackal corpse (skeletalised by now)