Magatonman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -3, D:1) a ball python corpse (skeletalised by now) (29, -1, D:1) a frilled lizard skeleton (29, 0, D:1) a +0 dagger a goblin skeleton (31, -14, D:1) a ball python corpse (skeletalised by now) (33, -22, D:1) a +0 leather armour (33, -13, D:1) a +0 short sword 5 stones (34, -13, D:1) a +0 short sword (35, -14, D:1) a +0 hand axe (35, 18, D:1) 4 stones (42, 13, D:1) a rat skeleton a hobgoblin skeleton (43, 13, D:1) a +0 short sword (57, -9, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, -5, D:2) 4 stones a +0 dagger a kobold corpse (skeletalised by now) (10, -5, D:2) a bat corpse (skeletalised by now) (14, -6, D:2) a +0 dagger (21, 10, D:2) a +0 leather armour (28, 2, D:2) a jackal skeleton a jackal skeleton (29, -10, D:2) a +0 dagger (29, 1, D:2) a jackal skeleton (29, 2, D:2) a jackal skeleton (31, 1, D:2) a frilled lizard skeleton (45, 3, D:2) 6 poisoned darts (53, 3, D:2) the felid corpse of Natasha (skeletalised by now) (53, 16, D:2) a jackal skeleton (54, 0, D:2) a quokka skeleton a hobgoblin skeleton (55, 5, D:2) a +0 ring mail (56, 9, D:2) a +0 club Level 3 of the Dungeon (2, 9, D:3) a +0 short sword 2 poisoned darts a kobold skeleton (4, 10, D:3) a +0 robe (12, 39, D:3) a +0 whip (16, 5, D:3) 7 stones (17, 29, D:3) a bat corpse (skeletalised by now) (20, 38, D:3) a +0 spear (21, -14, D:3) a +0 dagger (23, -1, D:3) a frilled lizard skeleton (23, 23, D:3) a +0 flail a +0 leather armour (27, -4, D:3) a +0 robe (31, 30, D:3) a +0 leather armour (35, 24, D:3) a +0 short sword (39, 24, D:3) a +0 hand axe (49, -4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Quurykir {Fly rElec Int+3} (3780 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). the ring of the King {rC++ Int+3 SInv} (4950 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +3 leather armour of Pan-Flutes {-Tele Regen+ rCorr Str+2} (2680 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the +1 dagger "Qiaguk Rint" {heavy, Int+2 Stlth+} (2260 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (0, 0, D:4) a +0 leather armour (3, 30, D:4) a +0 dagger (10, 5, D:4) a +0 leather armour (14, -17, D:4) a hound corpse (skeletalised by now) (17, -2, D:4) 4 stones (31, 24, D:4) a curare-tipped dart (unseen) (33, 24, D:4) a black bear corpse (34, 24, D:4) a quokka corpse (37, -8, D:4) a +0 ring mail (38, 21, D:4) 4 stones (45, 14, D:4) a +0 club a +2 dagger of draining a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (45, 18, D:4) a +0 dagger a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (47, 36, D:4) 5 stones (48, 11, D:4) an amulet of guardian spirit