Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 club a gnoll corpse (skeletalised by now) (5, -5, D:1) a rat corpse (skeletalised by now) (11, 10, D:1) a +0 scale mail (13, -18, D:1) a ball python corpse (skeletalised by now) (17, -7, D:1) a +0 sling (25, 5, D:1) a +0 club (25, 9, D:1) a ball python skeleton (26, 4, D:1) a +0 club a goblin skeleton (28, 6, D:1) a +0 short sword a stone (32, -8, D:1) a ball python corpse (skeletalised by now) (33, -22, D:1) a hobgoblin corpse (skeletalised by now) (33, -11, D:1) a +0 leather armour (41, -9, D:1) a hobgoblin corpse (skeletalised by now) (41, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (47, -18, D:1) a rat corpse (skeletalised by now) (50, -16, D:1) a +0 scale mail (51, -20, D:1) 2 flux baubles Level 2 of the Dungeon (13, -6, D:2) a +0 dagger (18, -12, D:2) a ball python skeleton (22, 1, D:2) a rat corpse (skeletalised by now) (22, 16, D:2) a frilled lizard skeleton (31, -10, D:2) a +0 dagger (33, 21, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (34, -11, D:2) a +0 club a goblin skeleton (34, 20, D:2) the +7 spear of Currency {freeze, *Corrode rN+++ Str+2 Dex+4} *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (42, 9, D:2) a +0 ring mail (50, 7, D:2) 2 boomerangs (51, -14, D:2) a +0 short sword 2 stones (52, -13, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (4, 25, D:3) a +0 hand axe (7, 3, D:3) 3 flux baubles (7, 18, D:3) a +0 whip of electrocution (8, 14, D:3) a +0 ring mail (40, 18, D:3) a +0 robe (41, 19, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 robe