Magatonman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -4, D:1) a ball python corpse (skeletalised by now) (1, 23, D:1) a rat corpse (skeletalised by now) (2, 3, D:1) a +0 dagger (2, 11, D:1) a frilled lizard skeleton (5, 20, D:1) a jackal corpse (skeletalised by now) (5, 27, D:1) a stone a kobold corpse (skeletalised by now) (8, 16, D:1) a +0 quarterstaff (15, 13, D:1) a rat skeleton (24, 13, D:1) a quokka skeleton (27, 11, D:1) a ball python corpse (skeletalised by now) (32, 31, D:1) 2 flux baubles (37, 30, D:1) a rat corpse (skeletalised by now) (43, 30, D:1) a rat corpse (skeletalised by now) (45, 5, D:1) a rat corpse (skeletalised by now) (45, 31, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a quill talisman (3, 34, D:2) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, 32, D:2) a bat corpse (skeletalised by now) (5, 34, D:2) a quokka corpse (skeletalised by now) (7, 11, D:2) a +0 whip (10, 14, D:2) a +0 club (13, 23, D:2) a +0 chain mail an adder skeleton (20, 20, D:2) an adder skeleton (21, 20, D:2) 3 stones a +0 short sword (21, 39, D:2) a +0 whip (26, 26, D:2) an orb of pyromania (35, 24, D:2) a +0 sling (46, 8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the inkwell talisman "Wiant" {Harm Str+4} [inkwell talisman] Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). (2, -4, D:3) a +0 robe (2, 0, D:3) a quokka skeleton (6, 7, D:3) a +0 flail (7, 9, D:3) a +0 mace (20, 17, D:3) a +0 sling (23, 9, D:3) a ribbon worm corpse (29, 4, D:3) a +0 tower shield (31, 20, D:3) a maw talisman (31, 28, D:3) a +0 whip a stone (32, 28, D:3) a frilled lizard corpse (33, 28, D:3) a +0 dagger a +0 robe an orc corpse Level 4 of the Dungeon (0, 0, D:4) 16 gold pieces