Magatonman Level 1 of the Dungeon (0, 0, D:1) a +0 flail (4, 24, D:1) a +0 short sword (4, 27, D:1) a rat corpse (skeletalised by now) (6, 7, D:1) a frilled lizard corpse (skeletalised by now) (6, 21, D:1) a ball python corpse (skeletalised by now) (7, -13, D:1) a ball python corpse (skeletalised by now) (8, 5, D:1) a ball python corpse (skeletalised by now) (12, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 5, D:1) a +0 club 4 stones (17, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -6, D:1) a ball python skeleton (33, -5, D:1) a hobgoblin skeleton (34, -4, D:1) a quokka skeleton (36, -2, D:1) a +0 dagger 2 stones (38, -2, D:1) a rat skeleton (40, -2, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (3, 7, D:2) a +0 robe (4, 3, D:2) 3 boomerangs (9, 13, D:2) a +0 hammer of draining (11, 8, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, -9, D:2) a +0 sling (18, 20, D:2) a rat corpse (skeletalised by now) (25, 16, D:2) the +8 whip "Tajyew" {reap, ^Drain rF++ Int+2 Dex-3} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (28, 8, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (32, -27, D:2) a +0 quarterstaff (34, 18, D:2) a quokka corpse (skeletalised by now) (35, -26, D:2) a quokka skeleton (36, -22, D:2) a ball python skeleton (41, -32, D:2) a +0 robe (42, -27, D:2) a staff of air (42, -13, D:2) a +0 dagger a goblin skeleton (44, -21, D:2) a hobgoblin corpse (skeletalised by now) (46, -2, D:2) a +0 robe (48, -24, D:2) the +0 mace of Ynerysoo {flame, rElec rC+ Will- Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 3 of the Dungeon (5, -35, D:3) a +1 hand axe of flaming (5, -29, D:3) a +0 ring mail (9, -9, D:3) a +0 flail a +0 leather armour a +0 mace a +0 flail an orc corpse (skeletalised by now) (10, -12, D:3) a +0 flail (10, -3, D:3) an adder corpse (skeletalised by now) (14, -29, D:3) a +0 chain mail (15, -33, D:3) an orb of energy (18, -11, D:3) a +0 chain mail (27, -12, D:3) a +0 whip of electrocution a kobold corpse (skeletalised by now) (30, -8, D:3) a ball python corpse (skeletalised by now) (31, -31, D:3) an adder corpse (skeletalised by now) (31, -18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (35, -28, D:3) a rat skeleton (35, -14, D:3) a +0 spear (40, -29, D:3) a +0 hand axe (44, -30, D:3) a +0 dagger (47, -5, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (3, 10, D:4) a +0 club (5, 5, D:4) a +0 club (7, 34, D:4) an adder skeleton (8, 34, D:4) a ball python skeleton (22, 12, D:4) a hobgoblin skeleton (22, 31, D:4) a +0 hand axe of distortion (34, 32, D:4) a quokka skeleton (35, 23, D:4) a +0 rapier a +0 leather armour (44, 15, D:4) a quokka corpse (skeletalised by now) (50, 35, D:4) a +0 giant club an ogre skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (1, -4, D:5) 2 boomerangs (4, 6, D:5) a hound corpse (skeletalised by now) (7, 15, D:5) an iguana corpse (skeletalised by now) (7, 16, D:5) a +0 dagger (11, 0, D:5) 13 gold pieces (13, 32, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (4, -8, D:6) a potion of moonshine (14, -3, D:6) an iguana corpse (18, -12, D:6) an amulet of the acrobat (19, -13, D:6) a +0 rapier (20, -10, D:6) a wand of digging (7) (29, -21, D:6) a +0 club (31, -21, D:6) 6 potions of moonshine (31, -20, D:6) a +5 flail a gnoll corpse (skeletalised by now) (32, -21, D:6) a +0 flail of protection a gnoll corpse (skeletalised by now) (33, -21, D:6) a +0 spear the Ecumenical Temple