Magatonman Level 1 of the Dungeon (0, 25, D:1) a +0 club (1, 17, D:1) a jackal skeleton (1, 20, D:1) a frilled lizard skeleton (13, 30, D:1) a rat skeleton (14, 38, D:1) a +0 leather armour (25, 44, D:1) a hobgoblin corpse (skeletalised by now) (39, 25, D:1) a stone (43, 0, D:1) a +0 spear (45, 36, D:1) a frilled lizard skeleton (51, 44, D:1) a +0 whip (55, 39, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 42, D:2) a hobgoblin corpse (skeletalised by now) (3, 7, D:2) a +0 club a goblin skeleton (4, 40, D:2) an adder corpse (skeletalised by now) (7, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 29, D:2) the +0 plate armour of Bebidd {Archery, rPois} rPois: It protects you from poison. It cannot be enchanted further. (13, -4, D:2) a hobgoblin corpse (skeletalised by now) (15, -4, D:2) a bat corpse (skeletalised by now) (25, 24, D:2) a +0 cloak (29, 22, D:2) 4 large rocks (33, 1, D:2) a +0 whip (41, 51, D:2) a +1 heavy trident (46, 35, D:2) a medusa talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (6, -31, D:3) a bat skeleton (7, -5, D:3) a +0 hand axe (15, -52, D:3) a +0 leather armour (15, -33, D:3) a +0 ring mail (16, -47, D:3) an adder skeleton (16, 0, D:3) an adder skeleton (19, -31, D:3) a +0 short sword (19, -20, D:3) a +0 dagger (20, -47, D:3) a rat skeleton a river rat skeleton (20, -32, D:3) a +0 hand axe a +0 ring mail a +0 hand axe (21, -47, D:3) a +0 short sword (27, -5, D:3) a +0 whip 5 stones (27, -1, D:3) a +0 whip (31, -5, D:3) a +0 club (35, -40, D:3) a +0 dagger (35, -35, D:3) a +0 club (36, -48, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (37, -19, D:3) a jackal corpse (skeletalised by now) (38, -1, D:3) a +0 club (39, -3, D:3) a +0 flail an orc corpse (skeletalised by now) (40, -3, D:3) a frilled lizard corpse (skeletalised by now) (49, -26, D:3) a +0 dagger (50, -17, D:3) a +0 dagger a +0 robe (51, -17, D:3) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (14, -10, D:4) a +2 sling of freezing (18, -21, D:4) a +0 scale mail (21, 19, D:4) a staff of cold (22, -4, D:4) a +0 club a kobold skeleton (22, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (25, -2, D:4) a +0 spear (28, -19, D:4) an adder corpse (skeletalised by now) (39, -20, D:4) a ball python corpse (skeletalised by now) (39, 10, D:4) a +0 whip a kobold skeleton (43, 0, D:4) a +0 war axe (51, -1, D:4) an orb of glass (53, -6, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Basaleor's Weapon Shop a +0 whip (27 gold) 3 curare-tipped darts (39 gold) the +3 rapier of Huiruc {flame, rElec} (427 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 rapier (60 gold) a +0 mace (33 gold) a +0 trident (38 gold) a +1 mace of draining (136 gold) a +0 short sword (33 gold) 4 javelins (132 gold) (10, -15, D:5) a +0 spear (11, -1, D:5) a +0 giant spiked club (17, -20, D:5) a +1 flail of holy wrath a gnoll skeleton (18, -19, D:5) a +0 spear a gnoll skeleton (19, -15, D:5) a hound skeleton (19, -13, D:5) an iguana skeleton (19, -12, D:5) an iguana corpse (skeletalised by now) (19, -11, D:5) a +0 mace a +0 leather armour a +0 hand axe a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 7, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (29, 21, D:5) a +0 hand axe (44, -4, D:5) a +0 ring mail (52, -7, D:5) a +0 whip (54, -8, D:5) a +2 flail of holy wrath a +0 leather armour the human corpse of Edmund (skeletalised by now) (55, 8, D:5) a +0 falchion (59, 3, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (5, 8, D:6) a bullfrog corpse (skeletalised by now) (15, -3, D:6) a +0 giant club (23, -3, D:6) a +0 whip a +0 battleaxe a +0 plate armour (24, -2, D:6) a +0 dagger (24, 29, D:6) a parchment of Borgnjor's Revivification (25, -1, D:6) a +1 flail of draining a +1 falchion of electrocution a +0 ring mail an orc corpse (skeletalised by now) (38, 10, D:6) a +0 leather armour a +0 falchion an orc skeleton (38, 28, D:6) the +1 leather armour of Insecurity {rF++ Int+3} rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (39, 10, D:6) a +0 short sword (41, 4, D:6) a +0 dagger an orc skeleton (42, 4, D:6) a +0 robe a +0 dagger (42, 38, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 4, D:6) a +0 falchion (44, 39, D:6) a +0 dagger a +0 ring mail (44, 40, D:6) a +0 whip the quill talisman "Zodwacun" {rPois} [quill talisman] rPois: It protects you from poison. an orc corpse (skeletalised by now) (44, 41, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 ring mail (1, -1, D:7) a hornet corpse (1, 0, D:7) a +0 club (3, 0, D:7) a +0 dagger (5, 8, D:7) a +0 broad axe (7, -8, D:7) a +0 orcbow a sky beast corpse (7, -5, D:7) a +2 antimagic rapier (8, -20, D:7) 8 gold pieces (8, -5, D:7) a +2 heavy halberd (11, -5, D:7) the +0 sling of the Lurker {antimagic, +Blink rF- rN+ Int+6} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (12, -10, D:7) a black bear skeleton (12, 1, D:7) a +2 mace a +0 robe (12, 21, D:7) a +0 leather armour (14, 3, D:7) a bullfrog corpse (15, -10, D:7) 6 large rocks (15, -5, D:7) a parchment of Passwall (16, -4, D:7) a +0 whip a +0 leather armour (17, -10, D:7) a +0 club (17, -9, D:7) a +0 spear a gnoll corpse (17, -7, D:7) a +0 spear a gnoll corpse (17, -5, D:7) a +0 whip (17, -4, D:7) a boulder beetle corpse (18, -5, D:7) a +0 orcbow the Ecumenical Temple