Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 9726131585133569314 122 Mapa the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 27, 2025. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:18 (1509 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 1509, Time: 00:02:19 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 78% Magic: 0/12 EV: 16 Int: 25 God: Gold: 159 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.24/turn d - +5 ring of evasion MPRegen 0.26/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Magical Staves b - a staff of cold (weapon) Jewellery d - a +5 ring of evasion (worn) e - a ring of wizardry (worn) Scrolls c - 3 scrolls of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - 3 scrolls of teleportation {unknown} j - 2 scrolls of amnesia {unknown} m - a scroll of silence {unknown} n - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of enlightenment {unknown} k - a potion of invisibility {unknown} l - 2 potions of curing {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations + Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 3% 1 Scorch Fire 10% 2d5 5% 2 Fulminant Prism Conj/Alch 10% 3d8 10% 4 Sigil of Binding Hex 5% N/A 11% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is moderately wounded. The orc priest closely misses you. The searing ray hits the orc priest! The orc priest is severely wounded. You finish channelling your searing ray. The orc priest barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Your Conjurations skill increases to level 6! You stop channelling your searing ray. Things that are here: a +0 flail; a +0 leather armour; an orc corpse There is a stone staircase leading up here. An orc wizard comes into view. It is wielding a +0 dagger. Things that are here: a +0 short sword; a +0 leather armour Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The magic dart hits you! The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell at you. The magic dart hits you. Without enough magic to sustain it, your Searing Ray dissipates. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... ......# #'##### ############ #.# #.....)†.).# #.# #.########.# #.# #.# o.#...# #.# #.# #.#)### #.# #.# #.#.# #.# #.# #.#)# #.# #.# #.@<# #.# #.# ###.# #[# #.# ..# #.# #.# #### #.# #.# #.########.# #..........# ############ You could see an orc wizard. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 3 orcs (D:3) An endoplasm (D:2) 2 giant cockroaches (D:1) 7 hobgoblins 2 quokkas 2 ball pythons 3 bats (D:1) A frilled lizard (D:2) 15 goblins 7 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 363 | D:1 | Reached skill level 5 in Conjurations 472 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 933 | D:2 | Found a hazy altar of Hepliaklqana. 1001 | D:2 | Reached XP level 4. HP: 20/24 MP: 7/12 1012 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1504 | D:3 | Reached skill level 6 in Conjurations 1509 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_loops_ring, basic_altar, chequers_mini_garden, chequers_serial_rivers_micro_e, minmay_statues_item D:3: cheibrodos_greedy_goblins, layout_basic, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | || 70 Searing Ray | 7 | 12 || 19 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1507 | 1448 | 59 | 98 | 1106 | 3 | 502.3 | Dungeon | 1507 | 1448 | 59 | 98 | 1106 | 3 | 502.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 739 daAuts D:1: 470 daAuts D:3: 297 daAuts