Dungeon Crawl Stone Soup version 0.35-a0-383-g62b9a60c63 (webtiles) character file. Game seed: 13297616650677612463 105 Mapa the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 25, 2026. Slain by Sigmund ... wielding a +1 scythe of flaming (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:10 (1783 turns). Mapa the Conjurer (Deep Elf Conjurer) Turns: 1783, Time: 00:03:11 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 53% Magic: 7/12 EV: 11 Int: 25 God: Gold: 164 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration, regeneration 1, ephemeral shield a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 buckler of positive energy Scrolls c - a scroll of poison {unknown} d - a scroll of fog {unknown} e - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of noise {unknown} j - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of teleportation {unknown} Potions g - a potion of magic n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Construct Spike Launche Frge 10% 2d3 13% 2 Scorch Fire 10% 2d5 13% 2 Sublimation of Blood Necr 5% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your natural rate of healing is unusually fast. A shield forms around you when casting spells or using Invocations. (SH +7) Message History Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of flaming and wearing a +2 robe of fire resistance (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of flaming and wearing a +2 robe of fire resistance (lightly wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray misses Sigmund. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +1 scythe of flaming. Sigmund burns you. Sigmund hits you with a +1 scythe of flaming! Sigmund burns you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You begin to heal more quickly. Ambient excess energy starts collecting around you. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund hits you from afar with a +1 scythe of flaming! You die... Sigmund begins carving another notch in his scythe. ## .. .# .# @# ################.##.### ........@.@.........>.. ########....####.###.## #..........# ... #..........# #### #........<.# #..........# #..........# #..).......## #.......#### You could see Sigmund. Vanquished Creatures A lemure (D:3) A clockroach (D:3) An adder (D:2) 2 dart slugs A ribbon worm (D:3) 2 orcs 8 endoplasms 5 hobgoblins 6 jackals (D:1) 4 quokkas 10 ball pythons 5 bats 2 frilled lizards (D:1) 5 goblins 7 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mapa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 8/15 MP: 4/8 140 | D:1 | Learned a level 2 spell: Searing Ray 274 | D:1 | Reached skill level 5 in Conjurations 346 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1087 | D:3 | Reached XP level 4. HP: 14/24 MP: 6/12 1625 | D:3 | Found a faded altar of an unknown god. 1684 | D:4 | Encountered a lemure 1697 | D:3 | Killed a lemure 1763 | D:4 | Encountered Sigmund 1783 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 1783 | D:4 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1783 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:4: minmay_opposing_rooms, layout_basic, mainiacjoe_overflow_brackets, uniq_edmund, uniq_pikel, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 6 || 69 Searing Ray | 20 | 13 || 33 Drink: Mutation | | 1 || 1 Armour: Robe | 12 | 7 || 19 Dodge: Dodged | 10 | 5 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1785 | 1691 | 94 | 10 | 1376 | 4 | 446.2 | Dungeon | 1785 | 1691 | 94 | 10 | 1376 | 4 | 446.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 808 daAuts D:1: 599 daAuts D:2: 324 daAuts D:4: 54 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+