Mariorpgno Level 1 of the Dungeon [Shop] Noam's Antique Armour Shop a +0 robe (19 gold) the +5 plate armour of Gen Koobupoy {Will+ Slay+3} (1500 gold) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 cloak of the Thief {Quiet SInv Stlth+} (407 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +0 ring mail "Ysoraf" {Int+5} (473 gold) Int+5: It affects your intelligence (+5). a +0 robe (19 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1058 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. a +0 ring mail (88 gold) a +0 cloak (99 gold) (3, -4, D:1) a +0 dagger (11, 4, D:1) a ball python skeleton (19, 7, D:1) a +0 robe (21, 12, D:1) a +0 club (27, 24, D:1) a +0 club a goblin skeleton (31, 45, D:1) a +0 mace (34, 5, D:1) a ball python skeleton (37, 23, D:1) a rat skeleton (37, 29, D:1) a +0 dagger (38, 23, D:1) a +0 club (39, 20, D:1) a +0 hand axe (39, 35, D:1) a +0 barding (42, -1, D:1) 2 javelins (42, 24, D:1) 4 stones (43, 40, D:1) a frilled lizard corpse (skeletalised by now) (45, 2, D:1) a +0 whip 5 stones (46, 0, D:1) a hobgoblin skeleton (54, 19, D:1) a bat corpse (skeletalised by now) (60, 48, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -1, D:2) a rat skeleton (2, -31, D:2) a +0 robe (5, -37, D:2) a +0 dagger (8, -17, D:2) a jackal skeleton (8, -16, D:2) a jackal skeleton (11, -14, D:2) a bat skeleton (16, -29, D:2) a +0 dagger a goblin skeleton (16, -24, D:2) 4 stones (19, 0, D:2) a hobgoblin skeleton (20, -21, D:2) a +0 mace (20, 0, D:2) a bat skeleton an adder skeleton (20, 1, D:2) an adder skeleton (21, -22, D:2) a +0 leather armour (24, -8, D:2) a +0 dagger (29, -20, D:2) an adder skeleton (30, -19, D:2) a bat skeleton (30, -1, D:2) a +0 ring mail (33, -17, D:2) a ball python skeleton Level 3 of the Dungeon (3, -12, D:3) a +0 sling (5, 11, D:3) an orb of wrath (6, -16, D:3) a +0 club (13, 18, D:3) a +0 dagger (24, 24, D:3) a +0 club (35, 22, D:3) a +0 war axe (37, 21, D:3) 2 stones (41, -15, D:3) 3 poisoned darts (41, -3, D:3) 6 stones (42, 7, D:3) a +0 dagger a +0 scale mail an orc skeleton (44, -30, D:3) a +0 dagger an orc corpse (skeletalised by now) (44, -29, D:3) a +0 dagger a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, 23, D:4) a +0 quarterstaff (2, 1, D:4) a +0 dagger a goblin corpse (9, -9, D:4) a +0 barding (9, 22, D:4) a +2 chain mail of fire resistance a +0 dagger a +0 hand axe a +0 robe a +0 dagger a +0 giant club an orc corpse (skeletalised by now) (10, 23, D:4) a +0 whip a +0 ring mail a +0 flail (13, -6, D:4) a +0 giant club an ogre skeleton (19, 13, D:4) 7 stones (20, 29, D:4) a +0 club an orc skeleton (20, 30, D:4) a +0 robe a +0 dagger an orc skeleton (20, 32, D:4) a +0 sling (21, -7, D:4) a +0 scimitar (21, 4, D:4) an adder corpse (21, 29, D:4) a +0 leather armour a +2 vampiric hand axe an orc skeleton (22, 22, D:4) a +0 mace (24, -8, D:4) a quokka skeleton (25, -12, D:4) 5 stones a +0 short sword (28, 25, D:4) a +0 leather armour (33, 9, D:4) a +0 short sword (34, 7, D:4) a jackal skeleton (36, 5, D:4) the +11 rapier of Yredelemnul's Delight {venom, rElec MP+5 Str+5 Int-4} rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 4, D:5) an iguana corpse (4, 9, D:5) a book of Geomancy the Ecumenical Temple