Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15979612213084000946 50 Mariorpgno the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on May 3, 2025. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1096 turns). Mariorpgno the Conjurer (Deep Elf Conjurer) Turns: 1096, Time: 00:02:07 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 4/10 EV: 16 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +5 ring of evasion HPRegen 0.23/turn k - ring of protection from cold MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +5 ring of evasion (worn) k - a ring of protection from cold (worn) Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of noise {unknown} f - a scroll of fear {unknown} j - a scroll of immolation {unknown} l - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} g - a potion of enlightenment {unknown} h - a potion of moonshine {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 *== D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. HP restored. You see here a ball python corpse. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. The goblin throws a stone. The stone misses you. The magic dart hits the goblin. You kill the goblin! Sigmund shouts! Sigmund gestures at you while chanting. The magic dart hits you! The magic dart hits the goblin but does no damage. The magic dart hits the goblin. You kill the goblin! Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is severely wounded. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #......#.# #...### #......#.# ###...# #........# ###.# #.....†### #.. .........####### #.. ##.............# #.. #.###.........# #.. # #.........# #.. #......@..# #.. #...........# #.. #......@.)#.# #.. #............. #......$....... ###............ ####......... .......... You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 3 quokkas (D:1) 11 ball pythons 3 bats (D:1) 3 frilled lizards 8 goblins 5 kobolds 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mariorpgno the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 196 | D:1 | Found a faded altar of an unknown god. 263 | D:1 | Found Velepsah's Jewellery Emporium. 284 | D:1 | Found Batis's Jewellery Shoppe. 381 | D:1 | Found Zeruv's General Store. 397 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:2 | Reached skill level 5 in Conjurations 747 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 982 | D:2 | Found Nutt's Weapon Emporium. 1088 | D:2 | Noticed Sigmund 1096 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_shops, shop, shop, shop, nicolae_ecumenical_snake_handling, minmay_octomino_j4 D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 63 Searing Ray || 9 Armour: Robe || 14 Dodge: Dodged || 29