Mariorpgno Level 1 of the Dungeon [Shop] Geokamp's Antique Armour Shoppe a +0 ring mail (84 gold) a +3 ring mail of willpower (546 gold) a +0 leather armour (42 gold) a +0 helmet (94 gold) a +0 ring mail (84 gold) a +1 ring mail of fire resistance (336 gold) the +1 cloak of Emol {Harm rElec} (493 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. It cannot be enchanted further. [Shop] Zanaocyco's Magic Scroll Boutique a parchment of Vampiric Draining (96 gold) a scroll of noise (unknown) (11 gold) a scroll of teleportation (unknown) (33 gold) a scroll of blinking (104 gold) a scroll of identify (22 gold) 3 scrolls of fog (132 gold) a scroll of teleportation (unknown) (33 gold) a scroll of teleportation (unknown) (33 gold) a scroll of brand weapon (unknown) (104 gold) [Shop] Tytati's Book Emporium a parchment of Summon Small Mammal (52 gold) a parchment of Eringya's Noxious Bog (325 gold) a manual of Evocations (1040 gold) a parchment of Silence (239 gold) a parchment of Static Discharge (75 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Manifold Assault (426 gold) a parchment of Freeze (52 gold) (0, 0, D:1) a +0 scale mail a +0 dagger (5, 0, D:1) a +0 club a goblin skeleton (5, 5, D:1) a +0 dagger a goblin skeleton (7, -19, D:1) an orb of mesmerism (8, -4, D:1) a +0 club (15, 16, D:1) a +2 ring mail of poison resistance (16, -30, D:1) a rat corpse (skeletalised by now) (20, 9, D:1) a +0 robe (27, -23, D:1) a rat corpse (skeletalised by now) (27, 16, D:1) 6 stones (29, 5, D:1) a +0 pair of boots (35, 20, D:1) a +0 mace (44, -7, D:1) a +0 scale mail Level 2 of the Dungeon (5, 6, D:2) a +0 club (6, 1, D:2) a +0 sling (14, -3, D:2) a jackal skeleton (14, 8, D:2) a +0 rapier (15, -2, D:2) a +0 club 4 stones (26, 20, D:2) a bat skeleton (28, 4, D:2) a +0 whip (32, -5, D:2) a +0 spear (39, -1, D:2) a +0 whip (39, 10, D:2) 2 stones a +0 dagger a kobold skeleton (43, 10, D:2) a +0 dagger a goblin skeleton (48, 22, D:2) a +0 leather armour (55, -12, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (11, -10, D:3) a bat skeleton (15, -4, D:3) a +0 robe (17, 11, D:3) a +0 short sword 2 stones (25, 26, D:3) a +0 short sword an orc corpse (skeletalised by now) (26, 1, D:3) a +0 trident (26, 26, D:3) a +0 club (26, 27, D:3) a +0 mace a +0 leather armour (27, 16, D:3) a rat corpse (skeletalised by now) (27, 26, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, 5, D:3) an adder skeleton (43, 1, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon (2, -36, D:4) a +0 falchion (3, -25, D:4) a +0 whip of draining a +0 flail a +0 halberd (3, -1, D:4) 2 boomerangs (3, 4, D:4) a +0 whip (3, 5, D:4) a +0 club (4, -24, D:4) a +0 club (4, 4, D:4) a +0 club a +0 whip a +0 robe a +0 flail (5, -1, D:4) a +0 club an orc skeleton (15, -28, D:4) a +0 scale mail (23, -5, D:4) a +0 club (26, -21, D:4) a +0 club (26, -2, D:4) a +4 flail of protection a +0 scale mail (29, -1, D:4) a +0 whip (42, 3, D:4) a +0 whip 4 stones (45, -34, D:4) a +0 robe (46, -7, D:4) a +0 dagger (50, -37, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (5, 18, D:5) a +0 robe (15, 1, D:5) a parchment of Ensorcelled Hibernation (23, -10, D:5) 4 boomerangs (23, -2, D:5) a +0 dagger 3 boomerangs (24, -3, D:5) a +0 giant club (32, 10, D:5) a +0 war axe (34, 29, D:5) a +0 hand axe (37, 23, D:5) a +0 mace (53, 23, D:5) a +0 morningstar a +0 ring mail of cold resistance Level 6 of the Dungeon (5, -23, D:6) a +0 giant club (8, -6, D:6) a +0 club a +0 ring mail (8, -5, D:6) a +0 dagger (9, -1, D:6) a +0 whip (15, -4, D:6) a +0 giant spiked club (20, 1, D:6) a +0 mace (20, 4, D:6) a +0 flail a +0 dagger a +0 robe (21, 3, D:6) a +0 dagger of freezing a +0 scale mail (23, 4, D:6) a +0 dagger a +0 leather armour (24, 13, D:6) a +0 quarterstaff a +0 robe (27, 13, D:6) a +0 club a +0 leather armour (32, -18, D:6) a +0 dagger (32, 5, D:6) a +0 dagger (39, -11, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (14, 15, D:7) a +0 robe a +0 dagger (14, 16, D:7) a +2 heavy flail a +0 short sword (16, 15, D:7) a +0 leather armour a +0 whip (17, 15, D:7) a +0 robe (18, 24, D:7) a +0 robe (19, -10, D:7) 3 boomerangs (27, 3, D:7) a +0 short sword a +0 robe a +0 battleaxe (31, 7, D:7) a +2 battleaxe of freezing a +0 robe (33, 8, D:7) a +4 falchion of freezing a +0 robe a +0 flail a +0 robe (40, 5, D:7) a +0 short sword (42, 13, D:7) a +0 robe a +0 falchion (42, 14, D:7) a +0 robe a +0 morningstar (45, 11, D:7) a +2 robe of resistance a +3 falchion of freezing (49, 12, D:7) a +0 robe a +0 flail (49, 13, D:7) a +0 robe a +2 dire flail Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (3, 0, D:8) a +0 trident (14, -48, D:8) a +0 quarterstaff (23, -26, D:8) a +0 ring mail (24, -24, D:8) a +0 dagger a +0 robe (24, -23, D:8) a +0 flail a +0 plate armour (24, -20, D:8) a +0 robe (25, -23, D:8) a +0 dagger a +0 robe (25, -22, D:8) a +0 mace (26, -25, D:8) a +0 short sword a +0 robe (26, -20, D:8) a +0 orcbow (27, -24, D:8) a +5 scimitar a +0 robe (28, -28, D:8) a +0 spear a +0 robe (28, -25, D:8) a +2 scimitar a +0 robe (28, -7, D:8) a +0 whip (29, -25, D:8) a +0 dire flail a +0 robe (29, -24, D:8) a +0 war axe a +0 robe (30, -8, D:8) a +0 short sword (33, -16, D:8) a +0 club 3 stones (34, -15, D:8) a +0 whip (35, -16, D:8) a +0 short sword (35, -15, D:8) a +0 dagger (35, -14, D:8) a +0 whip (35, -6, D:8) a +0 dagger (36, -15, D:8) a +0 short sword a +0 short sword (43, -17, D:8) a +0 dagger a +0 robe (44, -12, D:8) a +0 halberd a +0 robe of positive energy (51, -3, D:8) a +0 flail (51, -2, D:8) a +0 club a +0 scale mail (52, -7, D:8) a +0 club (52, -2, D:8) a +4 whip of flaming a +0 ring mail (54, -2, D:8) a +0 whip (65, -2, D:8) a +0 spear (65, -1, D:8) a +0 flail (65, 0, D:8) a +0 antimagic halberd (66, -1, D:8) a +0 heavy trident a +0 scale mail a +2 kite shield (66, 0, D:8) a +0 spear (67, 0, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 11, D:9) a +1 spear of flaming (1, 15, D:9) a +1 spear of flaming (1, 16, D:9) a +2 spear of flaming (1, 32, D:9) a +0 orcbow (2, 10, D:9) a +0 spear of flaming (2, 22, D:9) a +0 falchion (5, -4, D:9) a +0 dagger a +1 robe of cold resistance (5, 1, D:9) a +0 club (6, 1, D:9) a +0 club a +0 robe a +0 spear a +0 whip (6, 2, D:9) a +0 spear (7, 2, D:9) a +0 halberd (8, 18, D:9) a +0 helmet (9, 26, D:9) a +0 flail (12, -4, D:9) 4 large rocks (14, 26, D:9) a +0 barding (23, 10, D:9) a +0 mace (26, 7, D:9) a +0 club (29, 8, D:9) a +0 dagger (34, -3, D:9) a +0 leather armour a +0 mace a +3 dagger (38, 11, D:9) a +0 club (39, 8, D:9) a +0 plate armour a +0 glaive (39, 9, D:9) a +0 chain mail a +0 halberd (39, 10, D:9) a +0 hand axe (40, -6, D:9) a +0 cloak of corrosion resistance a +0 dagger (40, 7, D:9) a +0 scale mail a +0 flail (40, 9, D:9) a +0 flail (40, 10, D:9) a +0 dagger a +0 dagger (41, 8, D:9) a +0 ring mail a +0 mace (41, 9, D:9) a +0 scale mail a +0 dagger (42, 10, D:9) a +0 spear (42, 14, D:9) a +0 ring mail a +0 club (44, 11, D:9) a +0 short sword (49, 10, D:9) a +0 buckler a +0 scale mail a +0 trident (53, -2, D:9) a +0 club a +0 scale mail (53, -1, D:9) a +0 plate armour 2 boomerangs a +0 dire flail (53, 0, D:9) a +0 short sword (53, 1, D:9) a +0 flail (54, 1, D:9) a +0 leather armour a +0 club (56, 14, D:9) a +0 robe a +0 dagger (56, 38, D:9) a +0 shortbow (57, -7, D:9) a +0 hand axe a +0 chain mail (57, 14, D:9) a +0 robe a +0 dagger (58, 11, D:9) a +3 dagger (58, 14, D:9) a +0 leather armour a +0 whip Level 10 of the Dungeon (0, 0, D:10) an amulet of faith (2, -9, D:10) a +0 leather armour (3, 7, D:10) the +7 rapier of Subterfuge {flame, Fly rElec rN+} Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (14, 36, D:10) +0 swamp dragon scales a +1 scimitar of draining (29, 32, D:10) a +0 flail (31, 38, D:10) a +0 quarterstaff (34, 13, D:10) a +0 club a +0 scale mail a +0 whip a +0 robe a +0 dagger (35, 12, D:10) a +0 scale mail a +0 dagger (35, 14, D:10) a +0 ring mail a +0 mace (48, 19, D:10) a +0 shortbow (54, 15, D:10) 6 javelins (57, 1, D:10) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Xait's Assorted Antiques the +2 war axe of Paju {protect, *Rage Dex+2 Stlth+} (678 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 long sword of protection (161 gold) a phantom mirror (1040 gold) a potion of attraction (78 gold) a potion of resistance (260 gold) a scroll of vulnerability (104 gold) a +0 flail of holy wrath (215 gold) a phantom mirror (1040 gold) a wand of flame (8) (145 gold) (7, -44, Lair:1) a +0 scale mail (14, -41, Lair:1) a +0 pair of boots (15, -14, Lair:1) the +0 hat of the Kraken {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (16, -13, Lair:1) a +1 whip of draining (unseen) (16, -12, Lair:1) a human skeleton (38, -13, Lair:1) a +0 ring mail (48, -40, Lair:1) a parchment of Rending Blade (49, -25, Lair:1) a +3 short sword of venom (49, -19, Lair:1) a +0 quarterstaff (50, -7, Lair:1) a +0 ring mail a +0 quarterstaff a +0 sling Level 2 of the Lair of Beasts (1, -4, Lair:2) a throwing net (1, 1, Lair:2) 21 gold pieces (2, 2, Lair:2) a curare-tipped dart (3, 12, Lair:2) a +0 hand axe (4, 4, Lair:2) 8 gold pieces (10, 0, Lair:2) 5 gold pieces (10, 8, Lair:2) 2 poisoned darts (11, 8, Lair:2) a poisoned dart (11, 9, Lair:2) a poisoned dart (11, 10, Lair:2) a poisoned dart (12, 9, Lair:2) a poisoned dart (13, 10, Lair:2) a poisoned dart