Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a +0 mace (4, -7, D:1) a hobgoblin corpse (skeletalised by now) (5, 16, D:1) a hobgoblin skeleton (8, -12, D:1) a rat corpse (skeletalised by now) (8, 3, D:1) a +0 short sword (15, 26, D:1) a jackal skeleton (17, 25, D:1) a jackal skeleton (21, 25, D:1) a +0 whip (23, 26, D:1) a jackal skeleton (33, 22, D:1) a hobgoblin skeleton (38, 30, D:1) a rat corpse (skeletalised by now) (39, -13, D:1) 3 stones a +0 whip a kobold skeleton (40, -8, D:1) a bat skeleton (41, -8, D:1) a hobgoblin skeleton (42, -7, D:1) a +0 dagger a kobold skeleton (42, 16, D:1) a +0 dagger (43, 7, D:1) a +0 dagger (50, 21, D:1) a +0 shortbow (62, -5, D:1) a +0 short sword (62, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -2, D:2) a hobgoblin corpse (skeletalised by now) (7, -3, D:2) a +0 chain mail (9, 21, D:2) a +0 short sword a kobold skeleton (11, 21, D:2) a +0 club 3 stones (16, 17, D:2) a frilled lizard skeleton (19, 5, D:2) a jackal skeleton (26, 23, D:2) a rat corpse (skeletalised by now) (27, 20, D:2) the +10 whip "Qeeck" {heavy, rC+ Str+6 Dex+5} rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (32, 16, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (33, 15, D:2) a frilled lizard corpse (skeletalised by now) (39, 22, D:2) a frilled lizard corpse (skeletalised by now) (39, 23, D:2) a +0 ring mail (41, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 24, D:2) a bat corpse (skeletalised by now) (44, 24, D:2) a +0 club a kobold corpse (skeletalised by now) (47, 29, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (18, -23, D:3) a +0 club (20, 13, D:3) a +0 leather armour (29, 13, D:3) the +0 leather armour of Hopscotch {Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, -12, D:3) a ball python corpse (skeletalised by now) (49, -11, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -12, D:4) a +0 war axe (6, 6, D:4) a +2 dagger (8, 9, D:4) a +0 short sword a kobold corpse (skeletalised by now) (16, -17, D:4) a +0 lajatang (26, 2, D:4) an iguana skeleton (33, 4, D:4) a +0 partisan (36, 4, D:4) a scarf of harm (36, 19, D:4) a +0 club (39, -6, D:4) a +0 club a goblin skeleton (45, 5, D:4) a +0 rapier (49, 7, D:4) a +0 shortbow (51, 11, D:4) a +0 helmet (51, 15, D:4) a +0 whip a kobold skeleton (52, 14, D:4) an adder skeleton (54, 15, D:4) a hobgoblin corpse (skeletalised by now) (54, 16, D:4) a +0 short sword a +0 leather armour (55, 14, D:4) a +0 dagger (55, 19, D:4) a +0 dagger a +0 robe (56, 15, D:4) a +0 giant club an ogre corpse (skeletalised by now) (57, -8, D:4) a +0 short sword (57, 8, D:4) a howler monkey corpse (skeletalised by now) (57, 9, D:4) a +0 hand axe an orc corpse (skeletalised by now) (59, 15, D:4) the +7 rapier "Emuow" {holy, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a quokka corpse (skeletalised by now) (60, 6, D:4) the +6 mace "Xueddow" {protect, *Slow rElec rF+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (61, 11, D:4) a +0 battleaxe of freezing (62, 16, D:4) a +3 hand axe a +0 robe (64, 16, D:4) a +0 club (66, 14, D:4) a hound corpse (skeletalised by now) (67, 17, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club a gnoll corpse (skeletalised by now) (6, -13, D:5) an adder corpse (skeletalised by now) (6, -1, D:5) a +0 dagger (7, -14, D:5) an orb of energy (10, -8, D:5) a +0 dagger (15, 15, D:5) a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (16, 16, D:5) a +0 long sword a +0 robe an orc corpse (skeletalised by now) (17, 16, D:5) a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (21, -1, D:5) a +0 giant club (22, 31, D:5) a +5 halberd of freezing a +0 robe (23, 29, D:5) a +0 scimitar a +0 robe a +2 flail a +0 robe a +4 falchion of freezing a +0 robe (34, -1, D:5) a water moccasin skeleton (35, 11, D:5) a +0 dagger a +0 robe (35, 30, D:5) a +0 falchion (43, -4, D:5) a +0 hat (43, 29, D:5) a +0 pair of boots of rampaging (46, -1, D:5) a +0 dagger a +0 hand axe a +0 mace of protection an orc skeleton an orc skeleton (47, -1, D:5) a +0 robe a +0 dagger an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a human skeleton (6, -1, D:6) 16 gold pieces (6, 0, D:6) a scroll of teleportation (10, 5, D:6) a +0 club a gnoll corpse (24, -21, D:6) a +0 flail a +3 whip a +0 club a gnoll corpse (skeletalised by now) (32, -10, D:6) an iguana corpse