Mariorpgno Level 1 of the Dungeon (3, 21, D:1) a +0 leather armour (4, -3, D:1) a +0 club a goblin skeleton (4, -2, D:1) a +0 short sword a kobold skeleton (13, 41, D:1) a +0 scale mail (14, 1, D:1) a ball python skeleton (17, 5, D:1) a +0 robe (22, 0, D:1) a +0 whip (22, 1, D:1) a +0 dagger (24, 48, D:1) a +0 robe (28, 33, D:1) a ball python corpse (skeletalised by now) (36, 21, D:1) a +0 dagger a kobold skeleton (36, 35, D:1) a +0 robe (41, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 8, D:1) a jackal skeleton (42, 9, D:1) a jackal skeleton Level 2 of the Dungeon (14, -3, D:2) a +0 dagger (23, 6, D:2) a hobgoblin skeleton (24, -12, D:2) a ball python skeleton (24, 4, D:2) a ball python skeleton (25, 5, D:2) a +0 dagger (36, -13, D:2) a hobgoblin corpse (skeletalised by now) (38, 2, D:2) a +0 spear (39, -19, D:2) a +0 club (39, -18, D:2) a +0 chain mail a +0 whip a kobold skeleton (41, 6, D:2) a stone a +0 short sword a kobold corpse (skeletalised by now) (50, 3, D:2) 3 stones a +0 dagger (53, 3, D:2) 3 large rocks (55, -13, D:2) a +0 spear a gnoll skeleton (58, -30, D:2) a +0 spear a +0 dagger (59, -30, D:2) a +0 halberd (59, -29, D:2) a +0 halberd a +0 club a gnoll corpse (skeletalised by now) (60, -27, D:2) a +2 whip of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 5, D:3) a rat corpse (skeletalised by now) (10, 4, D:3) a +0 dagger (14, -21, D:3) a +0 dagger a goblin skeleton (14, -17, D:3) the +5 mace of Vanity {pain, ^Contam rPois Int+4 Dex+2} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, 4, D:3) a hobgoblin skeleton (19, -19, D:3) a +0 spear a goblin corpse (skeletalised by now) (19, -15, D:3) a +0 spear (21, -21, D:3) a +0 orcbow a +0 falchion of valour (23, -25, D:3) a +0 short sword a kobold skeleton (31, -1, D:3) an adder skeleton (32, 1, D:3) an adder corpse (skeletalised by now) (40, -11, D:3) a frilled lizard skeleton (41, -19, D:3) a ball python corpse (skeletalised by now) (43, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +2 cloak of stealth (8, 14, D:4) a +0 flail of protection 3 boomerangs an orc skeleton (15, 18, D:4) a +0 giant club an ogre skeleton (16, 27, D:4) a +0 dagger a +0 robe (18, 15, D:4) a hobgoblin skeleton (18, 28, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (19, 26, D:4) a +0 hand axe an orc corpse (skeletalised by now) (20, 26, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 27, D:4) a +0 hand axe (31, 5, D:4) a +0 leather armour (32, -1, D:4) a jackal skeleton (33, -1, D:4) a jackal skeleton (33, 15, D:4) a +0 flail an orc skeleton (34, -2, D:4) a +0 morningstar an orc skeleton (34, 1, D:4) a +0 ring mail (37, 0, D:4) an adder skeleton (38, 14, D:4) an iguana skeleton (39, -12, D:4) a +0 dagger Level 5 of the Dungeon (15, 2, D:5) a +0 giant club an ogre corpse (skeletalised by now) (22, 7, D:5) a +0 leather armour (25, 27, D:5) a +0 whip (29, 8, D:5) a +0 short sword (29, 19, D:5) a +0 giant club an ogre corpse (skeletalised by now) (38, 0, D:5) a +0 war axe (45, 31, D:5) an adder skeleton (46, -1, D:5) a +0 orcbow (54, 36, D:5) a jackal corpse (skeletalised by now) (56, 41, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a parchment of Grave Claw (6, 2, D:6) a +3 leather armour of positive energy a +2 spear of pain (12, -7, D:6) a +0 flail (12, -6, D:6) a +0 mace a +0 robe (12, -5, D:6) a +0 morningstar a +0 scale mail an orc skeleton (12, 0, D:6) a +0 dagger (13, -6, D:6) a +0 dagger a +0 robe (13, -5, D:6) a +0 club (38, 46, D:6) a +0 pair of boots (39, 22, D:6) a ring of magical power (39, 24, D:6) an eel talisman (49, 23, D:6) a wand of flame (19) (53, 8, D:6) a +0 falchion Level 7 of the Dungeon (9, 1, D:7) the +6 spear "Haamonei" {speed, +Blink Int+4} +Blink: It lets you blink. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (11, 2, D:7) a water moccasin skeleton (15, 40, D:7) a +0 dagger (15, 41, D:7) a +0 dire flail a +0 plate armour (15, 42, D:7) a +0 hand axe (17, 13, D:7) a +0 short sword a +0 falchion a +0 leather armour (20, -2, D:7) a bullfrog skeleton (21, 11, D:7) a +0 mace (30, -2, D:7) a +0 flail (36, 17, D:7) a +2 pair of boots (37, 1, D:7) a +0 leather armour (37, 10, D:7) a +0 dagger Level 8 of the Dungeon (0, 14, D:8) a +0 dagger a +0 hand axe a +0 ring mail (1, 29, D:8) a +0 trident 2 boomerangs a +0 ring mail (3, 15, D:8) a +0 dire flail a +0 plate armour a +0 dagger (7, 11, D:8) a +0 flail (9, 12, D:8) a +0 trident (10, -3, D:8) a +0 dagger of venom a +0 leather armour (13, -2, D:8) a +0 dagger a +0 robe (13, 5, D:8) a +0 broad axe a +0 plate armour a +0 dagger a +0 robe (14, -8, D:8) a +0 flail (14, 5, D:8) a +0 halberd (19, 3, D:8) a +2 vampiric dagger (26, 30, D:8) a +0 short sword (27, 9, D:8) the +1 chain mail of the Onion {Ponderous, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (32, 36, D:8) a +0 dagger a +0 robe a +0 flail 3 boomerangs a +0 chain mail a +0 dagger a +0 robe (33, 34, D:8) a +0 short sword a +0 dagger (33, 35, D:8) a +0 short sword 2 stones a +2 short sword of speed (34, 28, D:8) a +0 flail (34, 31, D:8) a +0 dagger (34, 33, D:8) a +0 short sword (34, 36, D:8) a +0 dagger Level 9 of the Dungeon (3, -16, D:9) a +0 leather armour (3, 7, D:9) a +0 hand axe (8, -1, D:9) a +0 pair of boots of stealth (17, -1, D:9) a +0 whip 5 stones (18, -5, D:9) a +0 dagger 4 stones (18, -3, D:9) a +0 whip (19, -3, D:9) a +0 whip (19, 3, D:9) a +2 falchion a +0 robe (21, 3, D:9) a +0 hand axe a +0 robe (21, 4, D:9) a +4 hand axe of freezing a +0 robe (25, -42, D:9) a +2 short sword of freezing a +0 robe (25, -41, D:9) a +0 orcbow (27, -41, D:9) a +0 leather armour (27, -17, D:9) a +0 mace a +0 shortbow (28, -47, D:9) a +0 dagger (31, -42, D:9) the +3 flail "Caqui" {drain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, -47, D:9) a +0 ring mail (34, -30, D:9) a +0 long sword (49, -13, D:9) a +0 rapier (54, 4, D:9) a +0 falchion (55, 2, D:9) a +0 dagger a +0 robe (55, 3, D:9) a +0 scimitar a +0 plate armour a +0 hand axe a +0 chain mail (55, 4, D:9) a +2 falchion of electrocution Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (1, 35, D:10) a +2 hand axe of electrocution (5, -6, D:10) a +1 arbalest of freezing (26, 0, D:10) a +0 orcbow (40, -3, D:10) a +0 mace a +0 chain mail a +0 whip (43, 2, D:10) 25 gold pieces (still there?) a +1 scimitar of flaming (still there?) (44, 35, D:10) a +0 chain mail (51, -2, D:10) a +0 whip a +0 leather armour (53, -2, D:10) a +0 long sword a +0 chain mail (56, 30, D:10) an orb of glass (71, 2, D:10) a +0 rapier the Ecumenical Temple