Mariorpgno Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (7, -12, D:1) a +0 sling (11, 4, D:1) an inkwell talisman (13, -11, D:1) a bat skeleton (15, -11, D:1) a frilled lizard skeleton (23, -25, D:1) a +0 leather armour (23, 3, D:1) a +0 club (24, -20, D:1) a bat corpse (skeletalised by now) (25, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 21, D:1) a +0 plate armour (34, -14, D:1) a +0 halberd (34, 2, D:1) a +0 dagger (36, -1, D:1) a hobgoblin skeleton (36, 23, D:1) a +0 leather armour (38, -24, D:1) a hobgoblin corpse (skeletalised by now) (40, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, 18, D:1) a hobgoblin corpse (skeletalised by now) (46, 4, D:1) a rat corpse (skeletalised by now) (54, 21, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Qiargh Edowku's Armour Emporium +2 fire dragon scales (868 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) the +2 robe of the Blessed Realm {rElec rPois rN++ Int-4 SInv} (495 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +6 leather armour of Chimes {-Tele Rampage rC+} (546 gold) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. a +0 leather armour (28 gold) (0, 0, D:2) a ball python skeleton (2, 27, D:2) a +0 dagger a +0 sling (5, 0, D:2) a +0 dagger (7, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 16, D:2) a ball python skeleton (11, -15, D:2) a +0 club a stone (16, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 34, D:2) a -3 leather armour (16, 36, D:2) a -1 robe (18, 34, D:2) a -2 cloak (18, 36, D:2) a -1 robe (19, 10, D:2) a ball python skeleton (21, 15, D:2) a +0 club (29, -3, D:2) a quokka corpse (skeletalised by now) (33, -1, D:2) a +0 dagger a kobold skeleton (42, 24, D:2) a +0 dagger (44, 16, D:2) a hobgoblin corpse (skeletalised by now) (49, 6, D:2) a +0 ring mail (49, 11, D:2) a +0 leather armour (49, 24, D:2) 2 boomerangs Level 3 of the Dungeon (7, -3, D:3) a +0 robe (7, 1, D:3) a ball python skeleton (13, -11, D:3) a +0 pair of boots (18, -13, D:3) a +0 short sword a +0 animal skin a +0 helmet of sniping the hobgoblin corpse of Robin (skeletalised by now) (19, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, -13, D:3) a +0 dagger a +0 club (21, -13, D:3) a +0 club a goblin skeleton (21, -10, D:3) a +0 club a +0 sling (22, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (23, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 5, D:3) a +0 club a +0 robe the human skeleton of Jessica (23, 6, D:3) a +0 dagger a kobold skeleton (24, 6, D:3) an adder corpse (skeletalised by now) (28, 5, D:3) a +0 leather armour (34, -9, D:3) a +0 orcbow (43, 15, D:3) a +0 flail a +0 ring mail (48, 19, D:3) a +0 leather armour a hobgoblin corpse (skeletalised by now) (51, 19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (7, 1, D:4) a +2 war axe of freezing (7, 15, D:4) a +0 ring mail (9, 24, D:4) a +0 club (22, 9, D:4) a +0 leather armour (30, 19, D:4) a +0 helmet (33, 27, D:4) 8 gold pieces (34, 25, D:4) a +0 scale mail (39, 13, D:4) a +0 spear a gnoll corpse (43, 33, D:4) an adder corpse