Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16745053392106617850 704 Mariorpgno the Magician (level 7, -2/38 HPs) Began as a Deep Elf Conjurer on Aug 25, 2026. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:05:28 (2370 turns). Mariorpgno the Magician (Deep Elf Conjurer) Turns: 2370, Time: 00:05:29 Health: -2/38 AC: 6 Str: 4 XL: 7 Next: 39% Magic: 2/19 EV: 11 Int: 25 God: Gold: 158 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . (100%) f - +1 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of faith Stlth ++ c - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: faith @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons f - a +1 vampiric dagger (weapon) Missiles d - a throwing net e - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery b - an amulet of faith (worn) c - a +4 ring of protection (worn) Wands e - a wand of charming (5) Scrolls e - a scroll of immolation {unknown} i - 3 scrolls of identify N - a scroll of noise h - a scroll of vulnerability {unknown} Potions f - a potion of brilliance {unknown} d - 2 potions of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting - Level 7.0 Conjurations + Level 4.2 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 7% 1 Blink Tloc 16% N/A 10% 2 Lesser Beckoning Tloc 16% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Rending Blade Conj/Frge 26% 2d8 16% 4 Cause Fear Hex 4% N/A 54% 4 Forge Lightning Spire Air/Frge 8% 3d4 54% 4 Vhi's Electric Charge Tloc/Air 16% N/A 54% 4 Manifold Assault Tloc 4% N/A 100% 7 Summon Horrible Things Summ 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin is severely wounded. (Press . to maintain the ray.) The water moccasin bites you but does no damage. The water moccasin closely misses you. You encounter an orc wizard. It is wielding a +0 dagger. You encounter an orc. It is wielding a +0 mace. The searing ray misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The water moccasin misses you. You encounter an orc. It is wielding a +0 club. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 70% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Training target 7.0 for Spellcasting reached! Training target 7.0 for Conjurations reached! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Alchemy skill increases to level 4! You stop channelling your searing ray. The orc wizard casts a spell at you. The magic dart hits you. You die... ....... ....##.##.#.###### ....... .................. #...... #....#.##.#.#.###. ....... #.##.#.........# .......##.##.#..#.#.#..# .......S..#............# ...?...##†#.##...##.#..# ....o.)).......[.##.#..# ...o.))##@#.#.#..##.#..# ...).o. #.#.#.#..##.# .. ....... #........##.# .# .##.o:. #.#.#.....#.# .# ....## #.#.###.###.# ..... #.#.# #.# .>... #.#.# ### #.# ..# You could see an orc wizard. Vanquished Creatures A water moccasin (D:5) 2 black bears 2 scorpions (D:5) A bombardier beetle (D:6) An orc priest (D:5) An iguana (D:5) Ijyb (D:3) Terence (D:2) An orc wizard (D:5) 4 gnolls (D:6) 5 adders 2 dart slugs 5 orcs 6 hobgoblins 3 jackals (D:1) 3 quokkas 5 ball pythons 2 bats 5 endoplasms 7 frilled lizards 3 goblins (D:1) 5 kobolds 8 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mariorpgno the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 384 | D:1 | Found a faded altar of an unknown god. 494 | D:1 | Learned a level 2 spell: Searing Ray 556 | D:1 | Reached skill level 1 in Fighting 729 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 1126 | D:2 | Reached skill level 5 in Conjurations 1365 | D:2 | Encountered Terence 1391 | D:2 | Killed Terence 1392 | D:2 | Reached XP level 4. HP: 8/25 MP: 7/12 1847 | D:3 | Encountered Ijyb 1852 | D:3 | Killed Ijyb 1853 | D:3 | Reached skill level 5 in Spellcasting 1954 | D:3 | Reached XP level 5. HP: 29/29 MP: 11/14 2014 | D:3 | You fall into a shaft and drop 3 floors! 2031 | D:6 | Reached skill level 1 in Alchemy 2094 | D:6 | Encountered a black bear 2100 | D:6 | Killed a black bear 2101 | D:6 | Reached XP level 6. HP: 34/34 MP: 9/16 2170 | D:5 | Entered Level 5 of the Dungeon 2265 | D:5 | Learned a level 4 spell: Fulminant Prism 2351 | D:5 | Reached XP level 7. HP: 38/38 MP: 14/19 2370 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, ebering_ecumenical_altar_petrified, patterned_corridor, chequers_jeans, minmay_bisected D:2: layout_rooms, minivault_25, uniq_terence D:3: layout_basic, st_stairs_12, uniq_ijyb D:5: layout_basic, uniq_edmund, uniq_grinder D:6: layout_basic, minmay_temple_entry_wispy, dreamdust_gnoll_farm Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 6 7 | 7.0 Conjurations | 5 6 7 | 7.0 Alchemy | 2 3 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Dagger | | | 1 || 1 Cast: Magic Dart | 79 | 33 | || 112 Searing Ray | 6 | 12 | 2 || 20 Fulminant Prism | | 1 | 2 || 3 Drink: Magic | 1 | | || 1 Read: Identify | | 1 | || 1 Armour: Robe | 4 | 8 | 12 || 24 Dodge: Dodged | 11 | 6 | 5 || 22