Mariorpgno Level 1 of the Dungeon [Shop] Meetul's Jewellery Shoppe a ring of see invisible (unknown) (210 gold) a ring of resist corrosion (280 gold) the ring of Put Jadgh {^Drain rPois MP+9 Dex+6} (534 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Dex+6: It affects your dexterity (+6). a ring of willpower (unknown) (350 gold) a ring of magical power (unknown) (280 gold) a ring of willpower (unknown) (350 gold) an amulet of reflection (unknown) (420 gold) the ring of the Original Sin {rC+ rN+ Slay+6} (828 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring of the Devil {^Contam rN++ EV+5 Str-5 Stlth+} (562 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (2, 14, D:1) a rat corpse (skeletalised by now) (2, 15, D:1) a +0 dagger (3, -2, D:1) a quokka corpse (skeletalised by now) (3, 6, D:1) a rat corpse (skeletalised by now) (21, 4, D:1) a bat skeleton (22, 17, D:1) a hobgoblin skeleton (22, 21, D:1) a rat skeleton (26, 28, D:1) a bat skeleton (32, 6, D:1) a +0 robe (39, 5, D:1) a hobgoblin corpse (skeletalised by now) (53, -12, D:1) 5 stones a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vaffestro's General Store a +0 ring mail (56 gold) a wand of flame (13) (127 gold) an amulet of reflection (unknown) (420 gold) a +1 leather armour of willpower (196 gold) a parchment of Nazja's Percussive Tempering (257 gold) the +7 orcbow of Due Proportion {speed, rPois Dex+2} (873 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 5 boomerangs (140 gold) a scroll of teleportation (42 gold) [Shop] Rabbac's Weapon Emporium a +3 rapier of draining (269 gold) the +3 whip of Obiter Dictum {flame, *Corrode ^Drain Fly rPois} (216 gold) *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. a +0 short sword (30 gold) the +4 long sword of the Gloaming {pain, rPois Str+3} (462 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 quarterstaff (50 gold) a +0 whip (25 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) [Shop] Pink's Antique Weapon Boutique a +0 trident (66 gold) the +4 great sword of the Hundredfold Tables {heavy, *Noise rElec rF++} (1254 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 dagger (38 gold) a +0 long sword (66 gold) a +0 sling (28 gold) the +3 flail of Reigiw {drain, rPois rF+ Int-5 Stlth+} (604 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 falchion (57 gold) a +0 dagger (38 gold) (1, 5, D:2) a +0 chain mail (18, 5, D:2) a stone a +0 whip (19, 5, D:2) a +0 whip (19, 21, D:2) a frilled lizard corpse (skeletalised by now) (20, 8, D:2) a +0 club (22, 6, D:2) a +0 club (23, 3, D:2) a hobgoblin skeleton (28, 26, D:2) a +0 robe a human skeleton (33, 13, D:2) a hobgoblin skeleton (33, 18, D:2) a +0 robe (34, 8, D:2) a +0 whip (36, 9, D:2) a quokka skeleton (40, 17, D:2) an adder skeleton (43, 20, D:2) a +0 dagger Level 3 of the Dungeon (6, 9, D:3) a +0 whip 4 stones (8, 4, D:3) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (9, 32, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (9, 35, D:3) a +0 dagger (14, 0, D:3) a +0 dagger a +0 leather armour (19, 0, D:3) a +0 dagger 2 stones (19, 39, D:3) a +0 flail (21, 4, D:3) a bat corpse (skeletalised by now) (24, 22, D:3) a +0 ring mail (25, 9, D:3) a +0 dagger (25, 38, D:3) a +0 club (26, 41, D:3) a +0 whip a stone (29, 16, D:3) a +0 dagger (30, 24, D:3) a +0 club (31, 3, D:3) a ball python corpse (skeletalised by now) (35, 32, D:3) a frilled lizard corpse (skeletalised by now) (40, 22, D:3) 2 poisoned darts (49, 34, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Fuenn's Weapon Shop a +0 dagger (24 gold) a +0 dagger (24 gold) the +6 rapier "Qufoot" {heavy, ^Fragile rPois rF+++ SInv} (1016 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. It cannot be enchanted further. a +1 orcbow of flaming (170 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1171 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 whip (30 gold) a +0 club (6 gold) [Shop] Siana Zaukan's Antique Armour Emporium a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 scale mail (92 gold) a +0 tower shield (184 gold) a +3 chain mail of fire resistance (644 gold) a +0 plate armour (414 gold) a +0 robe (20 gold) a +0 plate armour (414 gold) (8, -14, D:4) a +0 club (9, -9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (10, -9, D:4) a +0 spear (13, 11, D:4) a +1 hand axe of venom an orc skeleton (18, 10, D:4) a +0 club a goblin skeleton (18, 13, D:4) a +0 sling (25, 0, D:4) a quokka corpse (skeletalised by now) (28, -12, D:4) a +0 spear (29, -12, D:4) a +0 flail a gnoll corpse (skeletalised by now) (30, -12, D:4) a +0 club (31, 20, D:4) an adder skeleton (49, 30, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a hound corpse (13, -7, D:5) 12 gold pieces