Marronie Level 1 of the Dungeon (7, -2, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -12, D:2) a +0 dagger a +0 sling (10, -24, D:2) a +4 ring of protection (12, 1, D:2) an adder corpse (skeletalised by now) (23, -11, D:2) a +0 whip (25, 0, D:2) 9 stones (25, 21, D:2) a quokka corpse (skeletalised by now) (26, -27, D:2) a +0 sling of freezing (27, -22, D:2) a +0 dagger (28, 13, D:2) a ball python skeleton (28, 14, D:2) a +0 dagger {Mei} (28, 15, D:2) a ball python corpse (skeletalised by now) (28, 18, D:2) a +0 spear (29, 7, D:2) an orb of light a +0 robe (29, 11, D:2) a ring of willpower (48, -8, D:2) a +0 ring mail a +0 whip a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, 2, D:2) a +0 club (48, 5, D:2) a frilled lizard corpse (skeletalised by now) (49, -8, D:2) a +0 dagger a +0 leather armour a +0 club a +3 dagger a +0 dagger a goblin corpse (skeletalised by now) (50, 2, D:2) a +0 dagger (52, -2, D:2) a +0 quarterstaff Level 3 of the Dungeon (6, -2, D:3) a rat corpse (11, -19, D:3) a ball python corpse (31, -13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (52, -21, D:3) a +0 club (52, -14, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (0, 8, D:4) a scroll of identify (1, 8, D:4) 19 gold pieces (7, 7, D:4) a +0 club a +0 leather armour a wand of roots (12) an adder corpse the goblin corpse of Ijyb (7, 10, D:4) a ball python corpse (9, 7, D:4) 15 gold pieces (9, 14, D:4) a ring of protection from fire (10, 16, D:4) a hobgoblin corpse (10, 18, D:4) a +0 dagger (11, 3, D:4) a +0 spear (13, 2, D:4) 3 gold pieces (13, 23, D:4) a potion of brilliance (15, 20, D:4) a +0 leather armour (16, 5, D:4) a potion of enlightenment