Dungeon Crawl Stone Soup version 0.32-a0-1513-g9a3e478684 (webtiles) character file. Game seed: 17460230173460140636 271 Marronie the Slasher (level 6, -1/48 HPs) Began as a Coglin Gladiator on June 21, 2024. Splashed by a jelly's acid (5 damage) ... on level 5 of the Dungeon. The game lasted 00:04:11 (1400 turns). Marronie the Slasher(Coglin Gladiator) Turns: 1400, Time: 00:04:12 Health: -1/48 AC: -4 Str: 15 XL: 6 Next: 23% Magic: 6/6 EV: 12 Int: 7 God: Gold: 205 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +0 long sword {Hajoon} rCold . . . g - +0 long sword {Therese} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: corroded, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 233 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 long sword (weapon) {Hajoon} g - a +0 long sword (offhand) {Therese} Missiles d - a throwing net Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of silence {unknown} j - a scroll of identify Potions f - 2 potions of brilliance h - 2 potions of curing Skills: + Level 3.9 Fighting * Level 5.5 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26314 Temple (1/1) D:4 Zot: 5975 Altars: Cheibriados Elyvilon Makhleb Nemelex Xobeh Sif Muna Wu Jian Zin Shops: D:5 ? Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The marrowcuda struggles against the net. The net rips apart, and the marrowcuda comes free! The marrowcuda closely misses you. You barely miss the marrowcuda with your +0 long sword. The marrowcuda is severely damaged. You slash the marrowcuda with your +0 long sword! You destroy the marrowcuda! You have reached level 6! There is a stone staircase leading up here. You now have 205 gold pieces (gained 7). You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found a leather armour. Found an escape hatch in the ceiling. There is a shaft here. A jelly comes into view. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jelly Aim: a jelly (asleep, 97% to hit) You throw a javelin. The javelin pierces through the jelly. The jelly is lightly wounded. Found 13 gold pieces. You hit the jelly but do no damage. Your graspers burn! The jelly is lightly wounded. You hit the jelly but do no damage. The acid corrodes you! Your graspers burn! The jelly hits you. You are splashed with acid! The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly but do no damage. Your graspers burn! The jelly is lightly wounded. You hit the jelly but do no damage. Your graspers burn! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly with your +0 long sword. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You hit the jelly but do no damage. Your graspers burn! You die... #.....#....... ###.....#..####... #.......#..# $### #.#....##..# ... #.#.....#..#####.# # ##.####.##........####.# #..####.##.##..........# .....##.##. +..........# .###.#..<..##...@J...(.# # #.#..[....##+######.# #.#.......##+### ####.####...^.....# ......# #.........# ......# #.........# ......######.##.#####.# ......##...#..........# ......##...#..#.######### You could see a jelly. Vanquished Creatures An ice beast (D:5) A marrowcuda (D:5) A hound (D:4) An iguana (D:5) 3 gnolls (D:5) 2 adders (D:4) 2 endoplasms A giant cockroach (D:4) 3 goblins A hobgoblin (D:4) 3 kobolds 2 quokkas A bat (D:1) A frilled lizard (D:3) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 171 | D:3 | Reached XP level 2. HP: 22/22 MP: 2/2 227 | D:3 | Noticed Robin 465 | D:4 | Reached XP level 3. HP: 27/28 MP: 3/3 491 | D:4 | Found a staircase to the Ecumenical Temple. 499 | Temple | Entered the Ecumenical Temple 718 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 724 | D:5 | Entered Level 5 of the Dungeon 742 | D:4 | Found a burning altar of Makhleb. 753 | D:4 | Reached skill level 4 in Long Blades 782 | D:5 | Found Ridd's Magic Scroll Shop. 834 | D:5 | Bought a scroll of identify for 28 gold pieces 962 | D:5 | Noticed an ice beast 973 | D:5 | Killed an ice beast 974 | D:5 | Reached skill level 5 in Long Blades 974 | D:5 | Reached XP level 5. HP: 5/41 MP: 5/5 1329 | D:5 | Reached XP level 6. HP: 48/48 MP: 6/6 1400 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, hex_medium, minmay_misc_feat_roman D:2: layout_loops_ring, basic_altar D:3: layout_rooms, uniq_robin D:4: layout_basic, general_overflow_altar, makhleb_heckhound_becter, minmay_temple_entry_mini_moons D:5: layout_basic, serial_shops, shop_coins, minmay_misc_feat_iff, serial_bayou_pond_c Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.0 Long Blades | 5 | 5.5 Fighting | 3 | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 58 | 66 || 124 Throw: Throwing net | | 2 || 2 Javelin | | 2 || 2 Use: Scroll | | 3 || 3 Armour: Leather armour | 27 | 17 || 44 Dodge: Dodged | 28 | 11 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1417 | 1305 | 112 | 441 | 565 | 6 | 236.2 | Dungeon | 1392 | 1303 | 89 | 441 | 565 | 5 | 278.4 | Temple | 24 | 1 | 23 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 642 daAuts D:4: 510 daAuts D:1: 138 daAuts D:3: 73 daAuts D:2: 28 daAuts Temple: 24 daAuts