Dungeon Crawl Stone Soup version 0.32-a0-1526-g6ea4a1c0b2 (webtiles) character file. Game seed: 8461825080771340719 242 Marronie the Slasher (level 6, -8/48 HPs) Began as a Coglin Monk on June 23, 2024. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:14 (763 turns). Marronie the Slasher(Coglin Monk) Turns: 763, Time: 00:05:15 Health: -8/48 AC: 2 Str: 12 XL: 6 Next: 9% Magic: 6/6 EV: 12 Int: 9 God: Gold: 261 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +0 falchion {Enrique} rCold . . . f - +0 short sword {Sanghe} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: confused, ambrosia-drunk, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 261 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Enrique} f - a +0 short sword (offhand) {Sanghe} Missiles c - 2 boomerangs h - 5 poisoned darts Armour b - a +0 robe (worn) d - an orb of light Wands i - a wand of acid (7) (quivered) Scrolls g - a scroll of teleportation {unknown} n - a scroll of fog {unknown} p - a scroll of noise {unknown} q - a scroll of fear {unknown} Potions e - a potion of brilliance j - a potion of ambrosia l - a potion of heal wounds {unknown} m - a potion of cancellation {unknown} o - a potion of mutation {unknown} r - a potion of might {unknown} Skills: + Level 4.2 Fighting * Level 5.4 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23635 Ossuary (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Search for what [Enter for "."]? . Can't find anything matching that. There is an open door here. There is a gate leading back out of this place here. Welcome back to the Dungeon! The gnoll barely misses you. The gnoll hits you with a +0 whip. There is a collapsed entrance here. You barely miss the gnoll with your +0 short sword. You barely miss the gnoll with your +0 falchion. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 flail of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Corrosive Bolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection (75% to hit) The bolt of acid hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail of protection! The gnoll hits you but does no damage. You barely miss the gnoll with your +0 falchion. The gnoll is almost dead. You hit the gnoll with your +0 short sword. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll barely misses you. The gnoll closely misses you. You barely miss the gnoll with your +0 short sword. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll barely misses you. You are confused. You feel invigorated. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... #.## #.# ###.# ###...# ####...### #.......# #....##.# ##..g.g#.# #....@)..# #......#.# #..#..g#... #..........+ #.##.......# # .....!..# ##.......# ##+###### You could see 3 gnolls. Vanquished Creatures An ogre (D:4) A hound (D:4) 8 mummies (Ossuary) 2 adders A gnoll zombie (Ossuary) A goblin (D:4) 2 hobgoblins A hobgoblin zombie (Ossuary) A kobold (D:2) 2 kobold zombies (Ossuary) 4 orc zombies (Ossuary) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 33 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 209 | D:4 | Noticed an ogre 223 | D:4 | Killed an ogre 224 | D:4 | Reached skill level 4 in Long Blades 224 | D:4 | Reached skill level 1 in Stealth 224 | D:4 | Reached XP level 3. HP: 26/29 MP: 3/3 224 | D:4 | Reached XP level 4. HP: 32/36 MP: 4/4 291 | D:4 | Reached XP level 5. HP: 38/42 MP: 5/5 347 | D:4 | Found a sand-covered staircase. 358 | Ossuary | Entered an ossuary 430 | Ossuary | Reached skill level 5 in Long Blades 670 | Ossuary | Reached XP level 6. HP: 48/48 MP: 6/6 763 | D:4 | HP: 1/48 [gnoll/+0 flail of protection (9)] 763 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross, ebering_ecumenical_altar_sacrificial D:2: layout_loops_ring D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, serial_bayou, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_pond_d, dk_vineyard_2, roderic_nine_men_s_morris, eino_tiny_chamber, minmay_unequal D:4: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_alcove_2, nicolae_ossuary_entry_ruins Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.4 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 30 | 54 || 84 Short sword | 24 | 56 || 80 Throw: Dart | 3 | 2 || 5 Boomerang | | 44 || 44 Evoke: Wand | | 1 || 1 Use: Potion | 2 | 4 || 6 Armour: Robe | 14 | 29 || 43 Dodge: Dodged | 19 | 34 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 773 | 598 | 175 | 130 | 160 | 5 | 154.6 | Dungeon | 363 | 188 | 175 | 0 | 44 | 4 | 90.8 | Ossuary | 409 | 409 | 0 | 130 | 116 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 409 daAuts D:4: 247 daAuts D:2: 107 daAuts D:3: 6 daAuts D:1: 2 daAuts