Marronie Level 1 of the Dungeon (0, 0, D:1) a stone (4, 12, D:1) a +6 ring of dexterity (6, 5, D:1) an orb of light a +0 robe (6, 27, D:1) a +0 leather armour (7, 4, D:1) a bat corpse (skeletalised by now) (7, 7, D:1) a hobgoblin corpse (skeletalised by now) (11, -1, D:1) a ball python corpse (skeletalised by now) (12, 18, D:1) a +0 club a kobold corpse (skeletalised by now) (19, 40, D:1) a +0 sling (23, -5, D:1) 3 stones (26, 2, D:1) a hobgoblin corpse (skeletalised by now) (37, 38, D:1) a +0 flail a gnoll corpse (37, 39, D:1) a +0 dagger a goblin corpse (38, 38, D:1) a +0 short sword 4 stones (41, 18, D:1) a bat corpse (skeletalised by now) (45, 6, D:1) a stone (51, 2, D:1) a +0 whip (52, 1, D:1) a +0 whip {Chang} Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (2, -3, D:2) a hobgoblin corpse (2, 0, D:2) a +0 dagger a goblin corpse (20, -3, D:2) a +0 plate armour (20, 25, D:2) a +0 dagger {Jin} (34, 15, D:2) a rat corpse a dart slug corpse (34, 29, D:2) a ring of resist corrosion (35, 18, D:2) a bat corpse (35, 22, D:2) an amulet of reflection (36, 26, D:2) 4 boomerangs