Marronie Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, 4, D:2) a +0 quarterstaff of speed (12, -16, D:2) a +0 spear (12, 2, D:2) a staff of air (35, -14, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 2, D:3) the +1 leather armour of the Blessed Realm {Fly rC+ rCorr} rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (6, 12, D:3) a +0 dagger (7, 0, D:3) a +0 sling (7, 19, D:3) a +1 pair of gloves (9, 5, D:3) a +0 trident (15, 30, D:3) an orb of light a +0 robe (15, 34, D:3) 4 stones (18, 21, D:3) a +0 hand axe (18, 30, D:3) a +0 club (23, 30, D:3) a +0 club a bat corpse Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (3, 3, D:4) 4 poisoned darts (4, 1, D:4) a +0 spear a gnoll corpse (5, 2, D:4) a +0 short sword (16, -11, D:4) 8 gold pieces (16, -7, D:4) 10 gold pieces (17, 20, D:4) the +2 pair of gloves "Uridehuy" {Will+ Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (unseen) (22, 3, D:4) a book of Touch (23, 7, D:4) a +0 leather armour (24, -11, D:4) a scroll of teleportation