Dungeon Crawl Stone Soup version 0.32-a0-1553-g811786a8ad (webtiles) character file. Game seed: 4733045821667371593 0 Marronie the Slasher (level 1, -2/18 HPs) Began as a Coglin Monk on June 26, 2024. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:20 (70 turns). Marronie the Slasher(Coglin Monk) Turns: 70, Time: 00:00:20 Health: -2/18 AC: 2 Str: 11 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Vikramjeet} rCold . . . e - +0 dagger {Jaspreet} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) {Vikramjeet} e - a +0 dagger (offhand) {Jaspreet} Armour b - a +0 robe (worn) d - an orb of light Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11929 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. You open the door. Found a blade talisman. There is an open door here. No target in view! You see here a blade talisman. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a dagger. There is a stone staircase leading up here. You see here a +0 dagger. e - a +0 dagger You start removing your armour. You continue removing your orb of light. x4 You finish removing your orb of light. You start attuning to your weapon. You continue attuning to your +0 dagger. x5 You finish attuning to your +0 dagger. You welcome your +0 dagger "Jaspreet" into your grasp. A frilled lizard comes into view. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! The frilled lizard hisses angrily. The frilled lizard closely misses you. An endoplasm comes into view. The endoplasm quivers. You hit the frilled lizard with your +0 falchion. The frilled lizard is heavily wounded. You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You are too injured to fight recklessly! Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ##.##.# ####...#.# ##....#... # #..#.....# .# ## #.#...@.##.# #.# #. #.J.......###. ... .. #.....†...... #.# .# ##.......#### ... .## ##.#@.#....... #.##.###.##..#.#.#### #..<..#.......#..# ###.#..#.#.#.###.. ##.###.#..##..# ### #.###.## ##..#.##..# #....## ##.##.#.## ###.#.## ##......... #.##.###.######.#. You could see Sigmund and an endoplasm. Vanquished Creatures A frilled lizard (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 65 | D:2 | Noticed Sigmund 70 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_loops_ring, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 1 Falchion || 1 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 62 | 7 | 0 | 39 | 2 | 34.5 | Dungeon | 69 | 62 | 7 | 0 | 39 | 2 | 34.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 40 daAuts D:1: 29 daAuts