Dungeon Crawl Stone Soup version 0.32-a0-1578-gf7cbc378ca (webtiles) character file. Game seed: 6850905593953112099 312 Marronie the Slasher (level 6, -2/49 HPs) Began as a Coglin Monk on June 27, 2024. Slain by a white imp (4 damage) ... on level 5 of the Dungeon. The game lasted 00:01:36 (456 turns). Marronie the Slasher(Coglin Monk) Turns: 456, Time: 00:01:37 Health: -2/49 AC: 2 Str: 11 XL: 6 Next: 42% Magic: 6/6 EV: 12 Int: 9 God: Gold: 21 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +0 falchion {Kannika} rCold . . . e - +0 dagger (venom) {Jinae} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: confused, lethally poisoned (-2 -> -22), ambrosia-drunk, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Kannika} e - a +0 dagger of venom (offhand) {Jinae} Missiles g - a poisoned dart (quivered) Armour b - a +0 robe (worn) d - an orb of light Wands h - a wand of digging (3) Scrolls f - a scroll of identify {unknown} Skills: + Level 4.5 Fighting * Level 5.7 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 77% 3 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26988 Temple: D:4-7 Altars: Vehumet Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin is lightly wounded. You hit the water moccasin with your +0 falchion. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The white imp gestures at you. The puff of frost misses you. You barely miss the water moccasin with your +0 dagger of venom. The water moccasin is moderately wounded. You slash the water moccasin with your +0 falchion! You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin with your +0 falchion. The water moccasin is almost dead. You barely miss the water moccasin with your +0 dagger of venom. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin completely misses you. You miss the water moccasin with your +0 dagger of venom. The water moccasin is almost dead. You hit the water moccasin but do no damage. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You kill the water moccasin! The white imp shouts, "Out, out, thou craven full-gorged death-token!" You have reached level 6! You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ...........#... ..((...<....... ..(.......?.... ...(........... ............... ..........#.... .........?.# ......5@...# .......<...# ....[.....## .........## ........## .......## ......# ..#### ## You could see a white imp. Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) Jessica (D:2) An adder (D:2) A bat (D:2) 2 endoplasms (D:2) A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) 2 kobolds 2 ball pythons 14 creatures vanquished. Vanquished Creatures (others) An iguana (D:4) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 108 | D:2 | Noticed Jessica 112 | D:2 | Noticed Sigmund 113 | D:2 | Killed Jessica 114 | D:2 | Reached XP level 2. HP: 19/24 MP: 2/2 114 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 140 | D:2 | Killed Sigmund 141 | D:2 | Reached skill level 5 in Long Blades 141 | D:2 | Reached skill level 1 in Stealth 141 | D:2 | Reached XP level 4. HP: 17/37 MP: 4/4 141 | D:2 | Reached XP level 5. HP: 19/42 MP: 5/5 442 | D:4 | Noticed Ijyb 442 | D:4 | Found a radiant altar of Vehumet. 445 | D:5 | Entered Level 5 of the Dungeon 445 | D:5 | Noticed a water moccasin 454 | D:5 | Killed a water moccasin 455 | D:5 | Reached XP level 6. HP: 11/49 MP: 6/6 456 | D:5 | HP: 2/49 [white imp (3)] 456 | D:5 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_rooms, minmay_tall_x, uniq_sigmund, uniq_jessica D:3: kennysheep_six_static_rooms, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, hangedman_abyss_or_decor_stabs, serial_bayou_pond_e D:4: layout_rooms, vehumet_altar_wand_db, nicolae_ashenzari_panopticon, nrook_campfire, uniq_menkaure, uniq_ijyb D:5: cheibrodos_two_vegetables, layout_cave_pods, minmay_temple_entry_statues_pillars, ebering_ghost_sewer_f, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 4 | 4.5 Long Blades | 5 | 5.7 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 16 | 14 || 30 Dagger | 9 | 13 || 22 Throw: Dart | | 4 || 4 Use: Potion | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 455 | 410 | 45 | 82 | 198 | 5 | 91.0 | Dungeon | 455 | 410 | 45 | 82 | 198 | 5 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 299 daAuts D:1: 91 daAuts D:3: 51 daAuts D:5: 10 daAuts D:4: 2 daAuts