Dungeon Crawl Stone Soup version 0.32-a0-1581-gfdff619988 (webtiles) character file. Game seed: 15811976317334422085 506 Marronie the Trooper (level 7, -3/57 HPs) Began as a Coglin Monk on June 27, 2024. Slain by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:01:36 (443 turns). Marronie the Trooper(Coglin Monk) Turns: 443, Time: 00:01:37 Health: -3/57 AC: 2 Str: 14 XL: 7 Next: 18% Magic: 7/7 EV: 12 Int: 9 God: Gold: 31 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . f - +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} rCold . . . a - +0 falchion {Qiu} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (offhand) {Qiu} f - the +12 sling of the Reaper (weapon) {elec, ^Drain rCorr Str+2 Stlth+} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} g - a scroll of fear {unknown} Potions c - a potion of ambrosia e - 2 potions of heal wounds {unknown} h - a potion of curing {unknown} i - 2 potions of might {unknown} Skills: + Level 5.8 Fighting - Level 3.0 Long Blades + Level 4.3 Ranged Weapons - Level 3.0 Dodging - Level 1.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23545 Temple: D:4-7 Altars: Ashenzari Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: f) +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 83% to hit) You shoot a sling bullet. The ogre shouts! The sling bullet hits the ogre! The ogre is moderately wounded. Fire: f) +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 83% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. An ogre comes into view. It is wielding a +0 giant spiked club. Fire: f) +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 83% to hit) You shoot a sling bullet. The sling bullet completely misses the ogre. The ogre shouts! Fire: f) +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 83% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. Fire: f) +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 83% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. Fire: f) +12 sling of the Reaper {elec, ^Drain rCorr Str+2 Stlth+} Press: ? - help, Q - select action Shift-Dir - straight line, f - ogre, p - ogre Aim: an ogre, wielding a +0 giant spiked club (83% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... . #....................# † ## ...................## ........................ # .......##).............. #......##.......>....... #.......#....O.......# #...............).§..# ...........###.O.##.. #..........###..@# #............##.## #..........###### .....>.....# ...........## #.##........# #####.##..### # ####### You could see 2 ogres. Vanquished Creatures Pikel (D:4) A jelly (D:4) A ball python (D:2) A giant cockroach (D:4) 2 goblins 4 hobgoblins 2 kobolds A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 52 | D:1 | Found Noafuakh's Antique Weapon Shoppe. 84 | D:2 | Identified the +12 sling of the Reaper {elec, ^Drain rCorr | Str+2 Stlth+} 231 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 258 | D:4 | Noticed a lemure 258 | D:4 | Noticed a lemure 258 | D:4 | Found a broken altar of Ashenzari. 259 | D:4 | Noticed Pikel 259 | D:4 | Noticed a lemure 261 | D:4 | Noticed a lemure 311 | D:4 | Reached skill level 1 in Ranged Weapons 311 | D:4 | Reached skill level 1 in Stealth 311 | D:4 | Reached XP level 3. HP: 29/29 MP: 3/3 423 | D:4 | Killed Pikel 424 | D:4 | Reached skill level 5 in Fighting 424 | D:4 | Reached XP level 4. HP: 16/40 MP: 4/4 424 | D:4 | Reached XP level 5. HP: 18/46 MP: 5/5 424 | D:4 | Reached XP level 6. HP: 21/52 MP: 6/6 424 | D:4 | Reached XP level 7. HP: 23/57 MP: 7/7 443 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, serial_shops, shop, nicolae_shop_tiny_waterfront, shop D:2: layout_loops_ring, nicolae_wormholes D:3: layout_loops_corners, nicolae_gozag_cash_rules_everything_around_me, ebering_ghost_reflecting_pool D:4: layout_cave_pools, ashenzari_conservatory_becter, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 4 | 4.3 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 5 | 5.8 Long Blades | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 23 | | 6 || 29 Armour: Robe | 4 | | 1 || 5 Dodge: Dodged | 2 | | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 453 | 417 | 36 | 13 | 283 | 4 | 113.2 | Dungeon | 453 | 417 | 36 | 13 | 283 | 4 | 113.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 181 daAuts D:2: 153 daAuts D:1: 77 daAuts D:3: 40 daAuts