Dungeon Crawl Stone Soup version 0.32-a0-1581-gfdff619988 (webtiles) character file. Game seed: 1706030885617000180 2 Marronie the Slasher (level 1, -1/18 HPs) Began as a Coglin Monk on June 27, 2024. Slain by Terence ... wielding a +2 mace of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (60 turns). Marronie the Slasher(Coglin Monk) Turns: 60, Time: 00:00:17 Health: -1/18 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 9 God: Gold: 14 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion {Iltani} rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: confused, ambrosia-drunk, glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Iltani} Armour b - a +0 robe (worn) d - an orb of light (worn) f - a +0 pair of gloves (worn) Scrolls e - a scroll of identify {unknown} Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging + Level 0.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11938 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 14 gold pieces. You now have 14 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. An endoplasm comes into view. There is an open door here. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You slash the endoplasm! You kill the endoplasm! No target in view! Terence the Veteran comes into view. He is wielding a +2 mace of protection. Terence shouts! You slash Terence! Terence is moderately wounded. Terence hits you with a +2 mace of protection. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +2 mace of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Terence hits you with a +2 mace of protection. You die... Terence says, "Finally, peace and quiet." #### ### .#####... ..# ........# #.# ...... #.# ..... #.# #..# #.##### .# #.#####.....####.# #@....'.....'..#.# #@#####.....##.#.# #.# ####+###'#.# ..# #........ #### ####....# #....# #....# #....# #....# You could see Terence. Vanquished Creatures An endoplasm (D:2) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 55 | D:2 | Noticed Terence 60 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, st_stairs_1 D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Falchion || 8 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 32 | 2 | 30.0 | Dungeon | 60 | 60 | 0 | 0 | 32 | 2 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 31 daAuts D:1: 29 daAuts