Marronie Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a goblin corpse (skeletalised by now) (1, 3, D:1) 6 gold pieces (1, 4, D:1) a bat corpse (skeletalised by now) (1, 9, D:1) a +0 dagger (2, -2, D:1) a hobgoblin corpse (skeletalised by now) (21, 23, D:1) 4 large rocks (29, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 14, D:2) a ring of wizardry (6, 18, D:2) an adder corpse (skeletalised by now) (12, 18, D:2) a +0 dagger (13, 18, D:2) a hobgoblin corpse (skeletalised by now) (34, -25, D:2) a +0 flail a gnoll corpse (36, -21, D:2) a giant cockroach corpse (37, -19, D:2) a book of Debilitation (38, 5, D:2) a +0 quarterstaff (40, -9, D:2) an adder corpse (40, 25, D:2) a +0 plate armour (41, -24, D:2) a scroll of identify (41, -10, D:2) an amulet of reflection (42, -31, D:2) a hobgoblin corpse (47, -7, D:2) a staff of fire (53, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (0, 3, D:3) 2 stones (1, 1, D:3) a +0 robe