Marronie Level 1 of the Dungeon (0, 0, D:1) 6 stones (9, 6, D:1) a +0 whip (10, 10, D:1) a +0 whip Level 2 of the Dungeon [Shop] Amuock's Armour Shop the +1 robe of Vines {NoPotionHeal Regen++++} (800 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +3 chain mail of fire resistance (265 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) the +0 chain mail of Xutaph {rCorr Int+6 Stlth-} (283 gold) Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. [Shop] Gotitamm's Jewellery Shop the ring of the Mage {Wiz Archmagi} (663 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a dragon-blood talisman (780 gold) a ring of wizardry (390 gold) a ring of positive energy (260 gold) a +5 ring of evasion (468 gold) a ring of positive energy (260 gold) a +6 ring of dexterity (468 gold) the ring "Doublaxt" {*Slow rN+ rCorr MP+7 Slay+5} (815 gold) [ring of positive energy] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a ring of magical power (260 gold) (0, 0, D:2) an orb of light a +0 robe (1, 5, D:2) a hobgoblin corpse (skeletalised by now) (11, 32, D:2) a +0 short sword (27, 15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (33, 34, D:3) 6 stones (36, 37, D:3) a +0 leather armour (41, 39, D:3) a ring of protection from cold Level 4 of the Dungeon (0, 0, D:4) 8 stones